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Gygax's views on OGL
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<blockquote data-quote="Desdichado" data-source="post: 1585045" data-attributes="member: 2205"><p>If indeed Col_Pladoh thinks of the industry in regards to how it serves the gamer, then the argument is completely off base. The OGL, especially now, a few years after its advent and the shaking out of the poorest products, is the most gamer-geared it's ever been. Want a monster book? Well, you can go get the MM, the MM2 or the FF, of course, but you can also go get oriental themed monsters with <em>Jade Dragons and Hungry Ghosts</em> or <em>Creatures of Rokugan</em>, for instance. Or more traditional faery tale type creatures in the <em>Penumbra Fantasy Bestiary.</em> You want to focus on the lower planes? <em>Book of Fiends</em> fills that niche. You want monsters geared for specific settings? Tons of those out there too.</p><p></p><p>This example shows that the consumer has much more choice in quality material than he ever would have had prior to the OGL. Are there some clunker monster books out there? Sure, but that's not the point. The point is, there are more <em>quality</em> monster books, in print and compatible with a single system, then we've ever had before by far.</p><p></p><p>Extrapolating beyond the rather constricted example of monster books, I'd say this is true for every type of book you can imagine for a game from toolboxes, to settings, to class splatbooks, etc.</p><p></p><p>Col_Pladoh clearly does <em>not</em> focus on "the gaming industry in regards to how it serves the gamer" if this is his position on the OGL. In fact, I have a hard time wondering what his gripe with the OGL really is, other than the fact that he's clearly got different ideas in terms of what the value of the D&D brand is and how to develop that, and that he wonders (and is dubious about) if the financial payback from the OGL ever materialized. <em>That's</em> reasonable, although he doesn't have any data to support his position either, so it's just a question of opinion.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1585045, member: 2205"] If indeed Col_Pladoh thinks of the industry in regards to how it serves the gamer, then the argument is completely off base. The OGL, especially now, a few years after its advent and the shaking out of the poorest products, is the most gamer-geared it's ever been. Want a monster book? Well, you can go get the MM, the MM2 or the FF, of course, but you can also go get oriental themed monsters with [i]Jade Dragons and Hungry Ghosts[/i] or [i]Creatures of Rokugan[/i], for instance. Or more traditional faery tale type creatures in the [i]Penumbra Fantasy Bestiary.[/i] You want to focus on the lower planes? [i]Book of Fiends[/i] fills that niche. You want monsters geared for specific settings? Tons of those out there too. This example shows that the consumer has much more choice in quality material than he ever would have had prior to the OGL. Are there some clunker monster books out there? Sure, but that's not the point. The point is, there are more [i]quality[/i] monster books, in print and compatible with a single system, then we've ever had before by far. Extrapolating beyond the rather constricted example of monster books, I'd say this is true for every type of book you can imagine for a game from toolboxes, to settings, to class splatbooks, etc. Col_Pladoh clearly does [i]not[/i] focus on "the gaming industry in regards to how it serves the gamer" if this is his position on the OGL. In fact, I have a hard time wondering what his gripe with the OGL really is, other than the fact that he's clearly got different ideas in terms of what the value of the D&D brand is and how to develop that, and that he wonders (and is dubious about) if the financial payback from the OGL ever materialized. [i]That's[/i] reasonable, although he doesn't have any data to support his position either, so it's just a question of opinion. [/QUOTE]
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