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Gygax's views on OGL
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<blockquote data-quote="Ranger REG" data-source="post: 1585845" data-attributes="member: 533"><p>Nope, he's not out of touch. He is like many publishers who view Open Gaming as either a threat or a bad move for the RPG industry. But such opposition does have merit by pointing out the faults of Open Gaming.</p><p></p><p>The main one being the <strong>lack of quality control.</strong> While it gives aspiring designers to make product for open game rulesets, the original creators of the ruleset cannot review and approve if the game itself would work well with the core ruleset seamlessly. The end result: The majority of <em>d20</em> products in the market currently of are mediocre quality. Sorry, I won't list the names of the publishers. They know who they are and I like to believe that they will learn quickly (or the hard way) and their game-publishing performance will improve exponentially with regards to the open game rulesets. I have high hope that they will self-enforce the same if not better quality control of their products as WotC.</p><p></p><p>Personally, I think it's time the majority of the publishers in the <em>d20</em> network take the time to review their products as well as other products and pick which mechanics is most likely to be reused and go from there, in an effort to solidify the <em>d20 System.</em> Personally, I think the saturation period is overdue.</p></blockquote><p></p>
[QUOTE="Ranger REG, post: 1585845, member: 533"] Nope, he's not out of touch. He is like many publishers who view Open Gaming as either a threat or a bad move for the RPG industry. But such opposition does have merit by pointing out the faults of Open Gaming. The main one being the [b]lack of quality control.[/b] While it gives aspiring designers to make product for open game rulesets, the original creators of the ruleset cannot review and approve if the game itself would work well with the core ruleset seamlessly. The end result: The majority of [i]d20[/i] products in the market currently of are mediocre quality. Sorry, I won't list the names of the publishers. They know who they are and I like to believe that they will learn quickly (or the hard way) and their game-publishing performance will improve exponentially with regards to the open game rulesets. I have high hope that they will self-enforce the same if not better quality control of their products as WotC. Personally, I think it's time the majority of the publishers in the [i]d20[/i] network take the time to review their products as well as other products and pick which mechanics is most likely to be reused and go from there, in an effort to solidify the [i]d20 System.[/i] Personally, I think the saturation period is overdue. [/QUOTE]
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