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H1: Kruthik Lair
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<blockquote data-quote="Uller" data-source="post: 5661241" data-attributes="member: 413"><p>Here are the stats for the monsters...I updated them using MM3 math and I removed the rechargeable ranged attack and replaced it with a immediate interrupt sting.</p><p></p><p>Kruthik Hatchlings Level 2 Minion</p><p>Small natural beast (reptile) XP 31 each</p><p>Initiative +4 Senses Perception +1; low-light vision, tremorsense 10</p><p>Gnashing Horde aura 1; an enemy that ends its turn in the aura</p><p>takes 2 damage.</p><p>HP 1; a missed attack never damages a minion.</p><p>AC 15; Fortitude 13, Reflex 15, Will 12</p><p>Speed 8, burrow 2 (tunneling), climb 8</p><p>Claw (melee basic; standard; at-will)</p><p>+5 vs. AC; 6 damage.</p><p>Kruthik Hunting Song (move; encounter) - Charm</p><p>Attack: -1 vs Will</p><p>Alignment Unaligned Languages —</p><p>Str 13 (+2) Dex 16 (+4) Wis 10 (+1)</p><p>Con 13 (+2) Int 4 (–2) Cha 6 (–1)</p><p></p><p>Kruthik Young Level 2 Brute</p><p>Small natural beast (reptile) XP 125 each</p><p>Initiative +4 Senses Perception +1; low-light vision, tremorsense 10</p><p>Gnashing Horde aura 1; an enemy that ends its turn in the aura</p><p>takes 2 damage.</p><p>HP 43; Bloodied 21</p><p>AC 15; Fortitude 13, Reflex 14, Will 11</p><p>Speed 8, burrow 2, climb 8</p><p>Claw (melee basic; standard; at-will)</p><p>+7 vs. AC; 1d8 + 5 damage.</p><p>Kruthik Hunting Song (move; encounter) - Charm</p><p>Attack: -1 vs Will</p><p>Alignment Unaligned Languages —</p><p>Str 15 (+3) Dex 16 (+4) Wis 10 (+1)</p><p>Con 13 (+2) Int 4 (–2) Cha 6 (–1)</p><p></p><p>Kruthik Adult Level 4 Brute</p><p>Medium natural beast (reptile) XP 175</p><p>Initiative +6 Senses Perception +4; low-light vision, tremorsense 10</p><p>HP 65; Bloodied 32</p><p>AC 17; Fortitude 16, Reflex 17, Will 14</p><p>Speed 6, burrow 3 (tunneling), climb 6</p><p>Gnashing Horde aura 1; an enemy that ends its turn in the aura</p><p>takes 2 damage.</p><p>Claw (melee basic; standard; at-will)</p><p>+9 vs. AC; 2d8+6.</p><p>Kruthik Hunting Song (move; encounter) - Charm</p><p>Attack: +1 vs Will</p><p>Poison Sting (immediate reaction; encounter) F Poison</p><p>Trigger: The kruthik is damaged by a melee attack</p><p>+7 vs. Reflex;</p><p>Hit: 1d8 + 3 damage, and the target takes ongoing 5 poison damage and is slowed (save ends both).</p><p> Secondary Attack: Target is weakened (save ends all)</p><p>Effect: If the attack misses, the power is not spent.</p><p>Alignment Unaligned Languages —</p><p>Str 15 (+4) Dex 18 (+6) Wis 12 (+4)</p><p>Con 15 (+4) Int 4 (–1) Cha 8 (+1)</p><p></p><p></p><p>Kruthik Queen (A) Level 4 Elite Brute (leader)</p><p>Large natural beast (reptile) XP 350</p><p>Initiative +6 Senses Perception +4; low-light vision,</p><p>tremorsense 10</p><p>Saves: +2; Action Points: 1</p><p>HP 130; Bloodied 32</p><p>AC 19; Fortitude 18, Reflex 17, Will 16</p><p>Speed 6, climb 6</p><p>Claw (melee basic; standard; at-will)</p><p>+9 vs. AC; 2d8+6.</p><p>Double Attack (standard; at-will)</p><p>Kruthik Queen makes two claw attacks</p><p>Toxic Spikes (standard; recharge 5,6) F Poison</p><p>The kruthik adult makes two attacks against two different</p><p>targets: Ranged 5; +7 vs. AC; 1d8 + 3 damage, and the target</p><p>takes ongoing 5 poison damage and is slowed (save ends</p><p>both).</p><p></p><p>Defend Me! (minor; encounter - usable only while bloodied)</p><p>Close burst 5; Target allies in burst;</p><p>Effect: target takes a free action to move up to its speed toward the queen. It must end its move as close to the queen as possible (even if it has to run). It can make one basic attack against any enemy that is adjacent to the queen. This move can provoke attacks of opportunity.</p><p></p><p>Bloodied Frenzy (immediate reaction; encounter)</p><p>Trigger: Kruthik Queen is first bloodied</p><p>Close burst 2; Target: enemies in burst; +7 vs Ref;</p><p>Hit: Target is knocked prone and dazed until the end of the queens next turn; Miss: target is knocked prone</p><p>Effect: Toxic Spikes recharges and she uses it immediately</p><p></p><p>Kruthik Hunting Song (move; encounter) - Charm</p><p>Attack: +2 vs Will</p><p></p><p>Alignment Unaligned Languages —</p><p>Str 17 (+5) Dex 18 (+6) Wis 12 (+4)</p><p>Con 15 (+5) Int 4 (–1) Cha 10 (+2)</p></blockquote><p></p>
[QUOTE="Uller, post: 5661241, member: 413"] Here are the stats for the monsters...I updated them using MM3 math and I removed the rechargeable ranged attack and replaced it with a immediate interrupt sting. Kruthik Hatchlings Level 2 Minion Small natural beast (reptile) XP 31 each Initiative +4 Senses Perception +1; low-light vision, tremorsense 10 Gnashing Horde aura 1; an enemy that ends its turn in the aura takes 2 damage. HP 1; a missed attack never damages a minion. AC 15; Fortitude 13, Reflex 15, Will 12 Speed 8, burrow 2 (tunneling), climb 8 Claw (melee basic; standard; at-will) +5 vs. AC; 6 damage. Kruthik Hunting Song (move; encounter) - Charm Attack: -1 vs Will Alignment Unaligned Languages — Str 13 (+2) Dex 16 (+4) Wis 10 (+1) Con 13 (+2) Int 4 (–2) Cha 6 (–1) Kruthik Young Level 2 Brute Small natural beast (reptile) XP 125 each Initiative +4 Senses Perception +1; low-light vision, tremorsense 10 Gnashing Horde aura 1; an enemy that ends its turn in the aura takes 2 damage. HP 43; Bloodied 21 AC 15; Fortitude 13, Reflex 14, Will 11 Speed 8, burrow 2, climb 8 Claw (melee basic; standard; at-will) +7 vs. AC; 1d8 + 5 damage. Kruthik Hunting Song (move; encounter) - Charm Attack: -1 vs Will Alignment Unaligned Languages — Str 15 (+3) Dex 16 (+4) Wis 10 (+1) Con 13 (+2) Int 4 (–2) Cha 6 (–1) Kruthik Adult Level 4 Brute Medium natural beast (reptile) XP 175 Initiative +6 Senses Perception +4; low-light vision, tremorsense 10 HP 65; Bloodied 32 AC 17; Fortitude 16, Reflex 17, Will 14 Speed 6, burrow 3 (tunneling), climb 6 Gnashing Horde aura 1; an enemy that ends its turn in the aura takes 2 damage. Claw (melee basic; standard; at-will) +9 vs. AC; 2d8+6. Kruthik Hunting Song (move; encounter) - Charm Attack: +1 vs Will Poison Sting (immediate reaction; encounter) F Poison Trigger: The kruthik is damaged by a melee attack +7 vs. Reflex; Hit: 1d8 + 3 damage, and the target takes ongoing 5 poison damage and is slowed (save ends both). Secondary Attack: Target is weakened (save ends all) Effect: If the attack misses, the power is not spent. Alignment Unaligned Languages — Str 15 (+4) Dex 18 (+6) Wis 12 (+4) Con 15 (+4) Int 4 (–1) Cha 8 (+1) Kruthik Queen (A) Level 4 Elite Brute (leader) Large natural beast (reptile) XP 350 Initiative +6 Senses Perception +4; low-light vision, tremorsense 10 Saves: +2; Action Points: 1 HP 130; Bloodied 32 AC 19; Fortitude 18, Reflex 17, Will 16 Speed 6, climb 6 Claw (melee basic; standard; at-will) +9 vs. AC; 2d8+6. Double Attack (standard; at-will) Kruthik Queen makes two claw attacks Toxic Spikes (standard; recharge 5,6) F Poison The kruthik adult makes two attacks against two different targets: Ranged 5; +7 vs. AC; 1d8 + 3 damage, and the target takes ongoing 5 poison damage and is slowed (save ends both). Defend Me! (minor; encounter - usable only while bloodied) Close burst 5; Target allies in burst; Effect: target takes a free action to move up to its speed toward the queen. It must end its move as close to the queen as possible (even if it has to run). It can make one basic attack against any enemy that is adjacent to the queen. This move can provoke attacks of opportunity. Bloodied Frenzy (immediate reaction; encounter) Trigger: Kruthik Queen is first bloodied Close burst 2; Target: enemies in burst; +7 vs Ref; Hit: Target is knocked prone and dazed until the end of the queens next turn; Miss: target is knocked prone Effect: Toxic Spikes recharges and she uses it immediately Kruthik Hunting Song (move; encounter) - Charm Attack: +2 vs Will Alignment Unaligned Languages — Str 17 (+5) Dex 18 (+6) Wis 12 (+4) Con 15 (+5) Int 4 (–1) Cha 10 (+2) [/QUOTE]
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