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General Tabletop Discussion
D&D Older Editions
H2 Mines of Bloodstone conversion to 3.5 (For anyone who cares..)
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<blockquote data-quote="Mystery Man" data-source="post: 2509755" data-attributes="member: 13273"><p>Ch. III - Bloodstone Mines, Lower Tunnel</p><p>16. The Spirit Naga EL 18</p><p></p><p></p><p>Swim check DC 20 to get to shore after drop down shaft. </p><p> The naga's treasure includes 30,600 sp, 6,000 gp, and 500 ep, ring of jumping, potion of levitate, potion of Owl's wisdom, potion of protection from arrows 10/magic, oil of greater magic weapon +4</p><p></p><p></p><p><strong><span style="font-family: 'Arial'"></span></strong></p><p><strong><span style="font-family: 'Arial'"></span></strong><strong><span style="font-family: 'Arial'">Naga Sorcerer CR17</span></strong> <span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'">Spirit Naga/Sorcerer 11</span></p><p> <span style="font-family: 'Arial'">CE Huge Aberration</span></p><p> <strong><span style="font-family: 'Arial'">Init</span></strong><span style="font-family: 'Arial'"> +4 <strong>Senses</strong> Listen +18, Spot +26, Darkvision 60 ft.</span></p><p> <strong><span style="font-family: 'Arial'">Languages</span></strong><span style="font-family: 'Arial'"> Common, Abyssal</span></p><p> <span style="font-family: 'Arial'">---------------------------</span></p><p> <strong><span style="font-family: 'Arial'">AC </span></strong><span style="font-family: 'Arial'">18 , touch 9, Flat-footed 18</span></p><p> <strong><span style="font-family: 'Arial'">hp</span></strong><span style="font-family: 'Arial'"> 256 (31 HD)</span></p><p> <strong><span style="font-family: 'Arial'">Fort</span></strong><span style="font-family: 'Arial'"> +11 <strong>Ref</strong> +9 <strong>Will</strong> +17</span></p><p> <span style="font-family: 'Arial'">-----------------------------</span></p><p> <strong><span style="font-family: 'Arial'">Speed</span></strong><span style="font-family: 'Arial'"> 40</span></p><p> <strong><span style="font-family: 'Arial'">Melee</span></strong><span style="font-family: 'Arial'"> +29 Bite (3d8+8 plus poison)</span></p><p> <strong><span style="font-family: 'Arial'">Space/Reach</span></strong><span style="font-family: 'Arial'"> 10/10</span></p><p> <strong><span style="font-family: 'Arial'">Base Atk/Grp</span></strong><span style="font-family: 'Arial'"> +22/+37</span></p><p> <strong><span style="font-family: 'Arial'">Attack Options </span></strong><span style="font-family: 'Arial'">Charming Gaze, Poison, Power Attack</span></p><p> <strong><span style="font-family: 'Arial'">Spells Known</span></strong> </p><p></p><p></p><ul> <li data-xf-list-type="ul"><span style="font-family: 'Arial'">5th (4/day) – Dispel Good, Cone of Cold (Ref DC 23)<br /> <br /> </span></li> <li data-xf-list-type="ul"><span style="font-family: 'Arial'">4th (7/day) – Unholy Blight (Wil DC 22), Stoneskin, crushing despair (DC 20)</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Arial'">3rd (7/day) – Fly, Fireball(Ref DC 21), lightning bolt (Ref DC 21), displacement</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Arial'">2nd (7/day) – Scorching Ray, Shatter (Wil DC 20), Cat’s grace, Invisibilty, Summon Swarm</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Arial'">1st (7/day) – shield, cure light wounds, true strike, magic missle, shield of faith, mage armor</span></li> <li data-xf-list-type="ul"><span style="font-family: 'Arial'">0 (8/day) – Detect magic, Detect poison, resistance, daze, ray of frost, touch of fatigue, prestidigitation, mage hand, ghost sound, dancing lights</span></li> </ul><p><span style="font-family: 'Arial'">------------------------------</span></p><p> <strong><span style="font-family: 'Arial'">Abilities</span></strong><span style="font-family: 'Arial'"> Str 26, Dex 13, Con 18, Int 12, Wis 17, Cha 22</span></p><p> <strong><span style="font-family: 'Arial'">SQ</span></strong><span style="font-family: 'Arial'"> Spirit Naga casts spells as an 11th level sorcerer</span></p><p> <strong><span style="font-family: 'Arial'">Feats</span></strong><span style="font-family: 'Arial'"> Ability Focus, Alertness, Combat Casting, Eschew Materials, Greater Spell Focus (Evocation), Improved Initiative, Improved Natural Attack, Improved Natural Armor, Lightning Reflexes, Maxmize Spell, Power Attack, Spell Focus (Evocation), Weapon Focus (Bite)</span></p><p> <strong><span style="font-family: 'Arial'">Skills</span></strong><span style="font-family: 'Arial'"> Concentration +38, Jump +12, Knowledge (Arcana) +4, Listen +18, Spellcraft +35, Spot +26</span></p><p> <span style="font-family: 'Arial'">----------------------------</span></p><p> <strong><span style="font-family: 'Arial'">Charming Gaze (Su):</span></strong><span style="font-family: 'Arial'"> As charm person, 50 ft., Wil Save (DC 21)</span></p><p> <strong><span style="font-family: 'Arial'">Poison (Ex):</span></strong><span style="font-family: 'Arial'"> Bite, Fort Save (DC 18); initial and secondary damage 1d8 temporary Constitution.</span></p><p> <span style="font-family: 'Arial'"></span></p><p><span style="font-family: 'Arial'"></span></p></blockquote><p></p>
[QUOTE="Mystery Man, post: 2509755, member: 13273"] Ch. III - Bloodstone Mines, Lower Tunnel 16. The Spirit Naga EL 18 Swim check DC 20 to get to shore after drop down shaft. The naga's treasure includes 30,600 sp, 6,000 gp, and 500 ep, ring of jumping, potion of levitate, potion of Owl's wisdom, potion of protection from arrows 10/magic, oil of greater magic weapon +4 [b][font=Arial] [/font][/b][b][font=Arial]Naga Sorcerer CR17[/font][/b] [font=Arial] Spirit Naga/Sorcerer 11[/font] [font=Arial]CE Huge Aberration[/font] [b][font=Arial]Init[/font][/b][font=Arial] +4 [b]Senses[/b] Listen +18, Spot +26, Darkvision 60 ft.[/font] [b][font=Arial]Languages[/font][/b][font=Arial] Common, Abyssal[/font] [font=Arial]---------------------------[/font] [b][font=Arial]AC [/font][/b][font=Arial]18 , touch 9, Flat-footed 18[/font] [b][font=Arial]hp[/font][/b][font=Arial] 256 (31 HD)[/font] [b][font=Arial]Fort[/font][/b][font=Arial] +11 [b]Ref[/b] +9 [b]Will[/b] +17[/font] [font=Arial]-----------------------------[/font] [b][font=Arial]Speed[/font][/b][font=Arial] 40[/font] [b][font=Arial]Melee[/font][/b][font=Arial] +29 Bite (3d8+8 plus poison)[/font] [b][font=Arial]Space/Reach[/font][/b][font=Arial] 10/10[/font] [b][font=Arial]Base Atk/Grp[/font][/b][font=Arial] +22/+37[/font] [b][font=Arial]Attack Options [/font][/b][font=Arial]Charming Gaze, Poison, Power Attack[/font] [b][font=Arial]Spells Known[/font][/b] [list] [*][font=Arial]5th (4/day) – Dispel Good, Cone of Cold (Ref DC 23) [/font] [*][font=Arial]4th (7/day) – Unholy Blight (Wil DC 22), Stoneskin, crushing despair (DC 20)[/font] [*][font=Arial]3rd (7/day) – Fly, Fireball(Ref DC 21), lightning bolt (Ref DC 21), displacement[/font] [*][font=Arial]2nd (7/day) – Scorching Ray, Shatter (Wil DC 20), Cat’s grace, Invisibilty, Summon Swarm[/font] [*][font=Arial]1st (7/day) – shield, cure light wounds, true strike, magic missle, shield of faith, mage armor[/font] [*][font=Arial]0 (8/day) – Detect magic, Detect poison, resistance, daze, ray of frost, touch of fatigue, prestidigitation, mage hand, ghost sound, dancing lights[/font] [/list][font=Arial]------------------------------[/font] [b][font=Arial]Abilities[/font][/b][font=Arial] Str 26, Dex 13, Con 18, Int 12, Wis 17, Cha 22[/font] [b][font=Arial]SQ[/font][/b][font=Arial] Spirit Naga casts spells as an 11th level sorcerer[/font] [b][font=Arial]Feats[/font][/b][font=Arial] Ability Focus, Alertness, Combat Casting, Eschew Materials, Greater Spell Focus (Evocation), Improved Initiative, Improved Natural Attack, Improved Natural Armor, Lightning Reflexes, Maxmize Spell, Power Attack, Spell Focus (Evocation), Weapon Focus (Bite)[/font] [b][font=Arial]Skills[/font][/b][font=Arial] Concentration +38, Jump +12, Knowledge (Arcana) +4, Listen +18, Spellcraft +35, Spot +26[/font] [font=Arial]----------------------------[/font] [b][font=Arial]Charming Gaze (Su):[/font][/b][font=Arial] As charm person, 50 ft., Wil Save (DC 21)[/font] [b][font=Arial]Poison (Ex):[/font][/b][font=Arial] Bite, Fort Save (DC 18); initial and secondary damage 1d8 temporary Constitution.[/font] [font=Arial] [/font] [/QUOTE]
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H2 Mines of Bloodstone conversion to 3.5 (For anyone who cares..)
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