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H2 Thunderspire Labyrinth - I Have It!
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<blockquote data-quote="Shroomy" data-source="post: 4372780" data-attributes="member: 32739"><p>Sure. Extensive Spoilers Below:</p><p></p><p>[sblock]The adventure takes place in the abandoned minotaur city of Saruun Khel, which lies in the Underdark underneath Thunderspire Mountain. The upper reaches of the Labyrinth, as Saruun Khel is also known, is under the control of a bunch of mages called the Mages of Saruun. They've established a trading outpost in an area known as the Seven Pillared Hall; the description of the Seven Pillared Hall, which serves as the PCs homebase during the adventure, takes up most of Adventure Book One. There are four encounter areas: the Chamber of Eyes, an abandoned minotaur shrine once devoted to Torog; it is now the home of the Bloodreaver Slavers. Horned Hold is a former minotaur fortress that now serves as a base of operations for a duergar clan. The Well of Demons was once a monastery devoted to Baphomet (btw, their is a backstory describing how the minotaurs turned-away from Baphomet and embraced Torog; the demonlord then cursed his former worshippers, which caused the fall of Saruun Khel); a tribe of gnolls is know searching the area for magical items sought by the BBEG. The final encounter area is the Tower of Mysteries, which is a temple dedicated to Vecna; it is controlled by the BBEG, Paldemar, a renegade Mage of Saruun.</p><p></p><p>The poster map depicts key areas of the Chamber of Eyes, the Horned Hold, and the Well of Demons, basically the areas where the finale of each encounter area will likely occur (each area has a mini-BBEG). The Chamber of Eyes and the Horned Hold share one-side of the map, while the entire other side is devoted to the Well of Demons (actually a central area called the Proving Grounds). The Tower of Mysteries is a three level building and is fairly non-descript. I'm sure it would be easy to build with standard Dungeon Tiles. [/sblock]</p></blockquote><p></p>
[QUOTE="Shroomy, post: 4372780, member: 32739"] Sure. Extensive Spoilers Below: [sblock]The adventure takes place in the abandoned minotaur city of Saruun Khel, which lies in the Underdark underneath Thunderspire Mountain. The upper reaches of the Labyrinth, as Saruun Khel is also known, is under the control of a bunch of mages called the Mages of Saruun. They've established a trading outpost in an area known as the Seven Pillared Hall; the description of the Seven Pillared Hall, which serves as the PCs homebase during the adventure, takes up most of Adventure Book One. There are four encounter areas: the Chamber of Eyes, an abandoned minotaur shrine once devoted to Torog; it is now the home of the Bloodreaver Slavers. Horned Hold is a former minotaur fortress that now serves as a base of operations for a duergar clan. The Well of Demons was once a monastery devoted to Baphomet (btw, their is a backstory describing how the minotaurs turned-away from Baphomet and embraced Torog; the demonlord then cursed his former worshippers, which caused the fall of Saruun Khel); a tribe of gnolls is know searching the area for magical items sought by the BBEG. The final encounter area is the Tower of Mysteries, which is a temple dedicated to Vecna; it is controlled by the BBEG, Paldemar, a renegade Mage of Saruun. The poster map depicts key areas of the Chamber of Eyes, the Horned Hold, and the Well of Demons, basically the areas where the finale of each encounter area will likely occur (each area has a mini-BBEG). The Chamber of Eyes and the Horned Hold share one-side of the map, while the entire other side is devoted to the Well of Demons (actually a central area called the Proving Grounds). The Tower of Mysteries is a three level building and is fairly non-descript. I'm sure it would be easy to build with standard Dungeon Tiles. [/sblock] [/QUOTE]
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