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H4H: Red Hand of Doom (full)
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<blockquote data-quote="ethandrew" data-source="post: 3802569" data-attributes="member: 17456"><p>Kirrg will also take a MW +2 Composite Longbow.</p><p></p><p>I think the Ogre Power would be better served with Duroin, I agree. As much as Jonathan or Kirrg could use it, it would give Duroin the extra 5% on each attack, plus another damage output. Jonathan's maneuvers eliminate second attacks for the most part, but I don't see anything in this haul that shouts "Duroin", like the shield or wand or staff, respectively.</p><p></p><p>I'm leaning on Kirrg taking the sword, just because he has a feat to use. Right now he's doing +8 1d12+4 with his Greataxe, with a +1 Frost Bastard Sword one-handed he would do +8 1d10+1d6+4, then get any AC bonus from a shield as well.</p><p></p><p>With a black-dragon skull-cap someone should get two Gore Attacks a round... my opinion.</p></blockquote><p></p>
[QUOTE="ethandrew, post: 3802569, member: 17456"] Kirrg will also take a MW +2 Composite Longbow. I think the Ogre Power would be better served with Duroin, I agree. As much as Jonathan or Kirrg could use it, it would give Duroin the extra 5% on each attack, plus another damage output. Jonathan's maneuvers eliminate second attacks for the most part, but I don't see anything in this haul that shouts "Duroin", like the shield or wand or staff, respectively. I'm leaning on Kirrg taking the sword, just because he has a feat to use. Right now he's doing +8 1d12+4 with his Greataxe, with a +1 Frost Bastard Sword one-handed he would do +8 1d10+1d6+4, then get any AC bonus from a shield as well. With a black-dragon skull-cap someone should get two Gore Attacks a round... my opinion. [/QUOTE]
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