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Ha! I've got Aces & Eights!
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<blockquote data-quote="Michael Dean" data-source="post: 3609168" data-attributes="member: 9199"><p>You don't have to worry about rules bloat. You can start shooting in about 10 minutes if that's what you want with the basic rules. I think it's even easier than I remember Boot Hill to be. Then you can layer on more options in the advanced rules, sort of like GURPS. </p><p></p><p>The rest of the book is kind of compartmentalized and easily digestible. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> There is a pretty expansive character creation and some extensive combat options, but I would say a very large portion of the book is dedicated to giving players the feel of the old west with a twist. Some examples are pictures of each of the firearms in the equipment section, a very detailed chapter on horses, and a large section on the history of the alternate West. There is a great section on the countries in North America that almost has the feel of one of the better atlases you can buy. Each country description has its flag with a side bar giving statistics like population, economic information such as crops and important industries, type of government, etc..</p><p></p><p>Another section of the book gives you mini-games, such as cattle ranching, cattle driving, gambling, jury trials, and more. Here, you only need to read up on what kind of campaign interests you and the rules are all laid out.</p><p></p><p>I tell you, I wish I had more time right now to draw up some Deadwood characters (I'm dying to write up Seth Bullock), but every time I sneak a peek at it, I see something new that's pretty cool. I don't know if you like Ptolus, but I was excited all last year for it, and when I got it at Gen Con, it definitely lived up to expectations. Well, A&8's is this year's Ptolus for me.</p></blockquote><p></p>
[QUOTE="Michael Dean, post: 3609168, member: 9199"] You don't have to worry about rules bloat. You can start shooting in about 10 minutes if that's what you want with the basic rules. I think it's even easier than I remember Boot Hill to be. Then you can layer on more options in the advanced rules, sort of like GURPS. The rest of the book is kind of compartmentalized and easily digestible. :D There is a pretty expansive character creation and some extensive combat options, but I would say a very large portion of the book is dedicated to giving players the feel of the old west with a twist. Some examples are pictures of each of the firearms in the equipment section, a very detailed chapter on horses, and a large section on the history of the alternate West. There is a great section on the countries in North America that almost has the feel of one of the better atlases you can buy. Each country description has its flag with a side bar giving statistics like population, economic information such as crops and important industries, type of government, etc.. Another section of the book gives you mini-games, such as cattle ranching, cattle driving, gambling, jury trials, and more. Here, you only need to read up on what kind of campaign interests you and the rules are all laid out. I tell you, I wish I had more time right now to draw up some Deadwood characters (I'm dying to write up Seth Bullock), but every time I sneak a peek at it, I see something new that's pretty cool. I don't know if you like Ptolus, but I was excited all last year for it, and when I got it at Gen Con, it definitely lived up to expectations. Well, A&8's is this year's Ptolus for me. [/QUOTE]
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