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Community
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hackmaster->advanced->3.5 SPELLJACKER!!
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<blockquote data-quote="Sravoff" data-source="post: 2367238" data-attributes="member: 33724"><p>I created a spell jacker prestige class and wanted some balancing tips. Any heklp is apreciated.</p><p></p><p>Spell jacker</p><p></p><p>Requirments:</p><p>-Ability to cast second level arcane spells</p><p>-Knowledge(arcana) 10 ranks</p><p>-Concentration 10 ranks</p><p></p><p></p><p>Spell Jacker</p><p></p><p> Spell</p><p>level Attack F/R/W Class Special</p><p> 1 | +0 |0/0/2| +1 |Spell Jacking +1 spells(10)</p><p> 2 | +1 |0/0/3| +1 |+2 concentration when Spell Jacking</p><p> 3 | +1 |1/1/3| +2 |</p><p> 4 | +2 |1/1/4| +3 |Spell Jacking +2 spell(15)</p><p> 5 | +2 |2/1/4| +3 |+4 concentration when Spell Jacking</p><p> 6 | +3 |2/2/5| +4 |</p><p> 7 | +3 |2/2/5| +5 |Spell Jacking +3 pells(25)</p><p> 8 | +4 |3/2/6| +5 |+6 Concentration when Spell Jacking</p><p> 9 | +4 |3/3/6| +6 |</p><p>10 | +5 |3/3/7| +7 |Spell Jacking +4 spells(30), +8 Concentration when Spell Jacking</p><p></p><p>Skill points=2+int/level</p><p>Class skills(concentration,knowledge(arcana),spellcraft,use magic device,)</p><p></p><p>Definitions:</p><p>-Attack: This number is added to the characters base attack bonus.</p><p></p><p>-F/R/W:these numbers are added to the charactersbase saves. F=fort, R=reflex, W=will</p><p></p><p>-Spell Class: See DMG for info on adding extra classes. can only be added to an arcane spell casting class.</p><p></p><p>-Spell Jacking: Spell Jackers have the unique ability to cast more than one spell per round. When spell </p><p> jacking, the caster picks which spells to cast. The caster then makes a concentration check.</p><p> Concentration for the first spell is a casting defensivly (spell Level+10). Every Spell after that</p><p> increase the dc by 5. A Spell caster can only cast a certain amount of spell levels per turn, indicated </p><p> by the number in parenthases. </p><p> </p><p> -Example: Scev, a 10th level sorcer and 6th level Spell Jacker decides to put the hurt down on an</p><p> apposing fighter. He will cast three spells, Lightning bolt(maximized) X2, and Lightning </p><p> bolt(unmaxed 3 levles). He is casting 15 levels worth of spells, two maxed lightning bolts (3 each, +3 </p><p> on each makes it 6 each and there is two. Total of 12) and on normal lightning bolt(levlel 3 spell.) Now </p><p> he must concentrate. The first spell, the unmaxed, has a dc of 13. the other two maxed have, 21, and 26.</p><p> The first spell is always the lowest</p><p>-Concentration bonus: This bonus is added to the concentratoin check to spell jack. it is only added when spell jacking.</p><p></p><p>Thanks for input.</p><p>-Sravoff</p></blockquote><p></p>
[QUOTE="Sravoff, post: 2367238, member: 33724"] I created a spell jacker prestige class and wanted some balancing tips. Any heklp is apreciated. Spell jacker Requirments: -Ability to cast second level arcane spells -Knowledge(arcana) 10 ranks -Concentration 10 ranks Spell Jacker Spell level Attack F/R/W Class Special 1 | +0 |0/0/2| +1 |Spell Jacking +1 spells(10) 2 | +1 |0/0/3| +1 |+2 concentration when Spell Jacking 3 | +1 |1/1/3| +2 | 4 | +2 |1/1/4| +3 |Spell Jacking +2 spell(15) 5 | +2 |2/1/4| +3 |+4 concentration when Spell Jacking 6 | +3 |2/2/5| +4 | 7 | +3 |2/2/5| +5 |Spell Jacking +3 pells(25) 8 | +4 |3/2/6| +5 |+6 Concentration when Spell Jacking 9 | +4 |3/3/6| +6 | 10 | +5 |3/3/7| +7 |Spell Jacking +4 spells(30), +8 Concentration when Spell Jacking Skill points=2+int/level Class skills(concentration,knowledge(arcana),spellcraft,use magic device,) Definitions: -Attack: This number is added to the characters base attack bonus. -F/R/W:these numbers are added to the charactersbase saves. F=fort, R=reflex, W=will -Spell Class: See DMG for info on adding extra classes. can only be added to an arcane spell casting class. -Spell Jacking: Spell Jackers have the unique ability to cast more than one spell per round. When spell jacking, the caster picks which spells to cast. The caster then makes a concentration check. Concentration for the first spell is a casting defensivly (spell Level+10). Every Spell after that increase the dc by 5. A Spell caster can only cast a certain amount of spell levels per turn, indicated by the number in parenthases. -Example: Scev, a 10th level sorcer and 6th level Spell Jacker decides to put the hurt down on an apposing fighter. He will cast three spells, Lightning bolt(maximized) X2, and Lightning bolt(unmaxed 3 levles). He is casting 15 levels worth of spells, two maxed lightning bolts (3 each, +3 on each makes it 6 each and there is two. Total of 12) and on normal lightning bolt(levlel 3 spell.) Now he must concentrate. The first spell, the unmaxed, has a dc of 13. the other two maxed have, 21, and 26. The first spell is always the lowest -Concentration bonus: This bonus is added to the concentratoin check to spell jack. it is only added when spell jacking. Thanks for input. -Sravoff [/QUOTE]
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hackmaster->advanced->3.5 SPELLJACKER!!
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