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<blockquote data-quote="griffonwing" data-source="post: 5990599" data-attributes="member: 26609"><p>Yes, I do believe KJSEvans was referring to the new iteration (HackMaster) as opposed to the older version (HackMaster 4th edition). </p><p></p><p>K&Co decided to keep the 5th edition suffix off of the new HM to emphasize that this was not a sequal or a continuance of the spoof/parody game, but a game unto itself. To quote a cliche, it's honestly like comparing apples to oranges.</p><p></p><p>The history of HM was definitely full-on parody and over-the-top humor, but then, it had to be, based upon the requirements of WOTC. With Wizards out of the picture, and with Kenzer creating this game from the ground up, the spoofing parody was tossed. However, they did keep the Garyspeak, and some of the humor stayed; after all, gaming is suppose to be fun. </p><p></p><p>I never had a chance to play the parody HM4e, as my group was into 2nd edition DnD and then into 3rd, and RIFTS, SpellJammer. I do now have copies of the books, yet I have never played them. Reading them, tho, does seem like it would be a blast to play. Still yet, I much prefer the newer iteration. The 'new' mechanics that this game uses just seems innovative, even though they have been used in other systems before, individually; being brought together and refined into this system simply makes a lot of sense, as a gamer.</p><p></p><p></p><p>Honoestly, reading the book and drawing your own conclusion on the game is all anyone could ever ask. Even if you decided that the system sucked and that it was not your style, at least it would be an informed opinion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="griffonwing, post: 5990599, member: 26609"] Yes, I do believe KJSEvans was referring to the new iteration (HackMaster) as opposed to the older version (HackMaster 4th edition). K&Co decided to keep the 5th edition suffix off of the new HM to emphasize that this was not a sequal or a continuance of the spoof/parody game, but a game unto itself. To quote a cliche, it's honestly like comparing apples to oranges. The history of HM was definitely full-on parody and over-the-top humor, but then, it had to be, based upon the requirements of WOTC. With Wizards out of the picture, and with Kenzer creating this game from the ground up, the spoofing parody was tossed. However, they did keep the Garyspeak, and some of the humor stayed; after all, gaming is suppose to be fun. I never had a chance to play the parody HM4e, as my group was into 2nd edition DnD and then into 3rd, and RIFTS, SpellJammer. I do now have copies of the books, yet I have never played them. Reading them, tho, does seem like it would be a blast to play. Still yet, I much prefer the newer iteration. The 'new' mechanics that this game uses just seems innovative, even though they have been used in other systems before, individually; being brought together and refined into this system simply makes a lot of sense, as a gamer. Honoestly, reading the book and drawing your own conclusion on the game is all anyone could ever ask. Even if you decided that the system sucked and that it was not your style, at least it would be an informed opinion. :) [/QUOTE]
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