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Hackmaster - Thinking about staring up a game and need info/thoughts
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<blockquote data-quote="theemrys" data-source="post: 5380425" data-attributes="member: 25516"><p>I ran it for a while and loved it. It gave me the nostalga factor of 1e / 2e and improved in a lot of the areas that bugged me. Also, I like how much of it is modular in a way that you can take it or leave it. It's pretty easy to leave out things you think are too complex and just add them back in down the road if you want.</p><p></p><p>For example, we didn't deal with alignment infactions at all.. just wasn't big for us. Also we loved the idea of the honour system but were just really integrating it when our game came to stop. It was fun though when the BBG started using honour back against them though... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>One of our favourite parts was the crit tables... both giving and recieving. It helped add an interesting danger element, even when you had lots of HP. Also the "adversarial" style was fun to play a bit since we didn't take it over the top. Coupons also came up once and a while and were quite entertaining.</p><p></p><p>Sure, some of the humour elements were there for us but we played it pretty seriously and everyone seemed to enjoy.</p></blockquote><p></p>
[QUOTE="theemrys, post: 5380425, member: 25516"] I ran it for a while and loved it. It gave me the nostalga factor of 1e / 2e and improved in a lot of the areas that bugged me. Also, I like how much of it is modular in a way that you can take it or leave it. It's pretty easy to leave out things you think are too complex and just add them back in down the road if you want. For example, we didn't deal with alignment infactions at all.. just wasn't big for us. Also we loved the idea of the honour system but were just really integrating it when our game came to stop. It was fun though when the BBG started using honour back against them though... :) One of our favourite parts was the crit tables... both giving and recieving. It helped add an interesting danger element, even when you had lots of HP. Also the "adversarial" style was fun to play a bit since we didn't take it over the top. Coupons also came up once and a while and were quite entertaining. Sure, some of the humour elements were there for us but we played it pretty seriously and everyone seemed to enjoy. [/QUOTE]
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