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hackmaster
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<blockquote data-quote="Mouseferatu" data-source="post: 1375106" data-attributes="member: 1288"><p>In my experience...</p><p></p><p>A game written seriously allows for humor, and less-than-serious play.</p><p></p><p>A game written comically does <em>not</em> easily allow for serious play.</p><p></p><p>I want my humor to come from the players, not the game. (That doesn't mean it can't have funny comments or puns; just that they should be in the author's voice, not in the game material, or at least only very rarely from the game material.)</p><p></p><p>But I have to be able to take the game seriously to start with, or I'll never be able to get into at all, since the humor is the spice, not the main course. If I can't take the game seriously from day one, it's useless as a game, although it might be very funny as reading material. (Witness the game HOL.) However, Hackmaster takes itself <em>too</em> seriously to be read as a parody game.</p><p></p><p>That's what I meant about it not being able to make up its mind. Sure, my games are full of snide comments, puns, jokes, etc. But the events of the game, and of the world, are solid enough to take seriously. There are funny moments in Lord of the Rings or the tv series CSI, but the foundations of both are perfectly serious, and neither could even remotely be called parody.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 1375106, member: 1288"] In my experience... A game written seriously allows for humor, and less-than-serious play. A game written comically does [i]not[/i] easily allow for serious play. I want my humor to come from the players, not the game. (That doesn't mean it can't have funny comments or puns; just that they should be in the author's voice, not in the game material, or at least only very rarely from the game material.) But I have to be able to take the game seriously to start with, or I'll never be able to get into at all, since the humor is the spice, not the main course. If I can't take the game seriously from day one, it's useless as a game, although it might be very funny as reading material. (Witness the game HOL.) However, Hackmaster takes itself [i]too[/i] seriously to be read as a parody game. That's what I meant about it not being able to make up its mind. Sure, my games are full of snide comments, puns, jokes, etc. But the events of the game, and of the world, are solid enough to take seriously. There are funny moments in Lord of the Rings or the tv series CSI, but the foundations of both are perfectly serious, and neither could even remotely be called parody. [/QUOTE]
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