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<blockquote data-quote="SpiderMonkey" data-source="post: 2205829" data-attributes="member: 11385"><p>I don't know about you, but one of the biggest reasons I play is that elusive experience when what happens in the game is so emotional, raw, or real, that you actually get an emotional reaction from it.</p><p></p><p>I was recently DMing a session with 16th level PCs who had to act as diplomats to a foreign king they once served. He viewed them as traitors, primarily due to the influence of his mystical advisor (think of a female, beautiful Wormtongue with some potentially sorcerous or divine powers). They were in a room full of guards and Mage Guild higher-ups. Powerful as they were, if they messed up, the PCs weren't walking out of this one.</p><p></p><p>The PCs (mentally linked via Telepathic Bond) helped feed the lead PC diplomat of the party some lines (his Diplomacy is through the roof but his Int and Wis aren't the greatest). There was a lot of bartering, sense motive checks, diplomacy checks, and listen checks as the PCs tried to eavesdrop on the lines that the advisor was feeding the king. At one point, when the PC felt confident enough to confront the king, he bellowed out at the table, "Who speaks for his highness? Does he speak for himself, or is he merely a puppet?!" At that moment, everyone at the table, including me, just stopped and muttered, "ooooo" and eventually smiled because the line was <em>so</em> appropriate at that moment. A few rolls and lines later, the King was swayed, and the advisor stalked to her chambers.</p><p></p><p>We took a break, and one of the players approached me, asking "Is it weird that I got an adrenaline rush off of D&D?" That was one of the coolest compliments I've ever received as a DM.</p><p></p><p>EDIT: Grammar goes out the window when you're in a rush.</p></blockquote><p></p>
[QUOTE="SpiderMonkey, post: 2205829, member: 11385"] I don't know about you, but one of the biggest reasons I play is that elusive experience when what happens in the game is so emotional, raw, or real, that you actually get an emotional reaction from it. I was recently DMing a session with 16th level PCs who had to act as diplomats to a foreign king they once served. He viewed them as traitors, primarily due to the influence of his mystical advisor (think of a female, beautiful Wormtongue with some potentially sorcerous or divine powers). They were in a room full of guards and Mage Guild higher-ups. Powerful as they were, if they messed up, the PCs weren't walking out of this one. The PCs (mentally linked via Telepathic Bond) helped feed the lead PC diplomat of the party some lines (his Diplomacy is through the roof but his Int and Wis aren't the greatest). There was a lot of bartering, sense motive checks, diplomacy checks, and listen checks as the PCs tried to eavesdrop on the lines that the advisor was feeding the king. At one point, when the PC felt confident enough to confront the king, he bellowed out at the table, "Who speaks for his highness? Does he speak for himself, or is he merely a puppet?!" At that moment, everyone at the table, including me, just stopped and muttered, "ooooo" and eventually smiled because the line was [I]so[/I] appropriate at that moment. A few rolls and lines later, the King was swayed, and the advisor stalked to her chambers. We took a break, and one of the players approached me, asking "Is it weird that I got an adrenaline rush off of D&D?" That was one of the coolest compliments I've ever received as a DM. EDIT: Grammar goes out the window when you're in a rush. [/QUOTE]
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