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General Tabletop Discussion
Character Builds & Optimization
Halberd Fighter - What order feats?
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<blockquote data-quote="Blue" data-source="post: 7626328" data-attributes="member: 20564"><p>Sentinel is at best on par with Polearm master in terms of attacks. Polearm master definitely gives you one for a bonus action, with a smaller die. And it also increases the chance of a reaction from "likely not" to "meh, maybe". So call it +1.2 attacks per round over no feat. (+1 bonus action, +20% chance at reaction attack)</p><p></p><p>Sentinel guarantees nothing, but moves up the reaction to a "okay, decent". Call it +0.5 attacks per round (+50% chance at a reaction attack).</p><p></p><p>I would absolutely take Polearm Master first.</p><p></p><p>Once you are there, you need to value each relatively. GWM's bonus action on crit gives you little over PM. The -5/+10 works better when you hit more. If you are getting buffed regularly (Bless especially), it's not a bad pick at 4th, otherwise you may want until after a STR boost. Now, if you are going for Battlemaster (with Precision) or Samurai then you've got enough self-buffing to go for this without a +4 STR mod.</p><p></p><p>Sentinel is quite nice, but because you only have a single reaction, it only matters in the cases where PM wouldn't trigger but Sentinel would. The difference - +0.3 attacks/round over PM, isn't worth as much. Unless you find the reduction in speed to be a big deal, once you have PM I'd take this last.</p><p></p><p>STR boosts - the more attacks you have, the better this is. With PNM giving extra attacks, having a better chance to land them and better damage when you do is multiplicative. I'd advance this until you reach 20, with the details about GWM in there for when you take that.</p></blockquote><p></p>
[QUOTE="Blue, post: 7626328, member: 20564"] Sentinel is at best on par with Polearm master in terms of attacks. Polearm master definitely gives you one for a bonus action, with a smaller die. And it also increases the chance of a reaction from "likely not" to "meh, maybe". So call it +1.2 attacks per round over no feat. (+1 bonus action, +20% chance at reaction attack) Sentinel guarantees nothing, but moves up the reaction to a "okay, decent". Call it +0.5 attacks per round (+50% chance at a reaction attack). I would absolutely take Polearm Master first. Once you are there, you need to value each relatively. GWM's bonus action on crit gives you little over PM. The -5/+10 works better when you hit more. If you are getting buffed regularly (Bless especially), it's not a bad pick at 4th, otherwise you may want until after a STR boost. Now, if you are going for Battlemaster (with Precision) or Samurai then you've got enough self-buffing to go for this without a +4 STR mod. Sentinel is quite nice, but because you only have a single reaction, it only matters in the cases where PM wouldn't trigger but Sentinel would. The difference - +0.3 attacks/round over PM, isn't worth as much. Unless you find the reduction in speed to be a big deal, once you have PM I'd take this last. STR boosts - the more attacks you have, the better this is. With PNM giving extra attacks, having a better chance to land them and better damage when you do is multiplicative. I'd advance this until you reach 20, with the details about GWM in there for when you take that. [/QUOTE]
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Halberd Fighter - What order feats?
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