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General Tabletop Discussion
*Pathfinder & Starfinder
Halberd, Longbow and Spiked Armor.
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<blockquote data-quote="frankthedm" data-source="post: 2331887" data-attributes="member: 1164"><p>That Sage advice is for the spiked gauntlet, not armor spikes.</p><p></p><p>I like the idea of using armor spikes for AoOs when your hands are not free. but by the Raw ONLY monks recieve this benefit </p><p></p><p><span style="font-family: 'Comic Sans MS'">Unarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make unarmed strikes with her hands full...</span></p><p><span style="font-family: 'Comic Sans MS'"><span style="color: Red">Note this is NOT part of normal Improved Unarmed Strike</span></span></p><p><span style="font-family: 'Comic Sans MS'"></span></p><p><span style="font-family: 'Comic Sans MS'">IMPROVED UNARMED STRIKE [GENERAL]</span></p><p><span style="font-family: 'Comic Sans MS'">Benefit: You are considered to be armed even when unarmed —that is, you do not provoke attacks or opportunity from armed opponents when you attack them while unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you.</span></p><p><span style="font-family: 'Comic Sans MS'">In addition, your unarmed strikes can deal lethal or nonlethal damage, at your option.</span></p><p><span style="font-family: 'Comic Sans MS'">Normal: Without this feat, you are considered unarmed when attacking with an unarmed strike, and you can deal only nonlethal damage with such an attack.</span></p><p><span style="font-family: 'Comic Sans MS'">Special: A monk automatically gains Improved Unarmed Strike as a bonus feat at 1st level. She need not select it. </span></p><p><span style="font-family: 'Comic Sans MS'">A fighter may select Improved Unarmed Strike as one of his fighter bonus feats.</span></p><p><span style="font-family: 'Comic Sans MS'"></span></p><p><span style="font-family: 'Comic Sans MS'">Armor Spikes: You can have spikes added to your armor, which allow you to deal extra piercing damage (see Table: Weapons) on a successful grapple attack. The spikes count as a martial weapon. If you are not proficient with them, you take a –4 penalty on grapple checks when you try to use them. You can also make a regular melee attack (or off-hand attack) with the spikes, and they count as a light weapon in this case. (You can’t also make an attack with armor spikes if you have already made an attack with another off-hand weapon, and vice versa.)</span></p><p><span style="font-family: 'Comic Sans MS'"></span></p><p></p><p>I guess the system assumes humaniods only use thier primary hand for melee attacks, with only exeption being a monk.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 2331887, member: 1164"] That Sage advice is for the spiked gauntlet, not armor spikes. I like the idea of using armor spikes for AoOs when your hands are not free. but by the Raw ONLY monks recieve this benefit [FONT=Comic Sans MS]Unarmed Strike: At 1st level, a monk gains Improved Unarmed Strike as a bonus feat. A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make unarmed strikes with her hands full... [COLOR=Red]Note this is NOT part of normal Improved Unarmed Strike[/COLOR] IMPROVED UNARMED STRIKE [GENERAL] Benefit: You are considered to be armed even when unarmed —that is, you do not provoke attacks or opportunity from armed opponents when you attack them while unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you. In addition, your unarmed strikes can deal lethal or nonlethal damage, at your option. Normal: Without this feat, you are considered unarmed when attacking with an unarmed strike, and you can deal only nonlethal damage with such an attack. Special: A monk automatically gains Improved Unarmed Strike as a bonus feat at 1st level. She need not select it. A fighter may select Improved Unarmed Strike as one of his fighter bonus feats. Armor Spikes: You can have spikes added to your armor, which allow you to deal extra piercing damage (see Table: Weapons) on a successful grapple attack. The spikes count as a martial weapon. If you are not proficient with them, you take a –4 penalty on grapple checks when you try to use them. You can also make a regular melee attack (or off-hand attack) with the spikes, and they count as a light weapon in this case. (You can’t also make an attack with armor spikes if you have already made an attack with another off-hand weapon, and vice versa.) [/FONT] I guess the system assumes humaniods only use thier primary hand for melee attacks, with only exeption being a monk. [/QUOTE]
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Halberd, Longbow and Spiked Armor.
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