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*Pathfinder & Starfinder
half as many skills - half as many skill points?
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<blockquote data-quote="Slapzilla" data-source="post: 3942698" data-attributes="member: 52781"><p>Definately leave the skill points as they are. I've also used Hawken's 'classes that get 2 pts/ level now get 4' because I try to encourage skill use, so I'll suggest it too.</p><p></p><p>Combining skills seems like a good idea if you want to re-do the list. But once its done, its done, eh? Balance/Escape Artist/Tumble as Agility makes sense. So does Craft/Knowledge/Profession. Here's my thing. In the real world, I'm a carpenter and I know plenty of people who can make money in the trade, (Profession) who can't explain how to cut a rafter (Knowledge) and use up two to three times the materials to do a crappy job. (Craft) These three skills aren't the same thing. I also tend to parse things overly fine.... </p><p></p><p>I love the skill system as it is so, personally I'd hesitate to combine them as it mashes together things that aren't necessarily well meshed. I think you'd lose flavor in exchange for expediency, and I think its already expedient. But let's be honest, if you like it then by all means do it. I'd like to check out what some trimmed lists look like too.</p></blockquote><p></p>
[QUOTE="Slapzilla, post: 3942698, member: 52781"] Definately leave the skill points as they are. I've also used Hawken's 'classes that get 2 pts/ level now get 4' because I try to encourage skill use, so I'll suggest it too. Combining skills seems like a good idea if you want to re-do the list. But once its done, its done, eh? Balance/Escape Artist/Tumble as Agility makes sense. So does Craft/Knowledge/Profession. Here's my thing. In the real world, I'm a carpenter and I know plenty of people who can make money in the trade, (Profession) who can't explain how to cut a rafter (Knowledge) and use up two to three times the materials to do a crappy job. (Craft) These three skills aren't the same thing. I also tend to parse things overly fine.... I love the skill system as it is so, personally I'd hesitate to combine them as it mashes together things that aren't necessarily well meshed. I think you'd lose flavor in exchange for expediency, and I think its already expedient. But let's be honest, if you like it then by all means do it. I'd like to check out what some trimmed lists look like too. [/QUOTE]
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Community
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half as many skills - half as many skill points?
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