Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
half cost
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shaele" data-source="post: 215537" data-attributes="member: 3071"><p>--Macbrea----</p><p>How did it make your job easier? I would think it would be harder since you have to keep a sewperate list of all items personally created by the wizard.</p><p>------</p><p></p><p>Don't do it this way, just take it as a "net gain" in wealth for the wizard (or the party depending on their point of view).</p><p></p><p>I think people are getting a little too hung up on making sure that everyone has the "proper" amount of wealth, and completely follows the guidelines. In any campaign I've DM'd or played, wealth distribution is pretty uneven. It's fairly normal for characters to have different levels of wealth, based on the items they've found or the choices the party has made on how to spend their wealth. </p><p></p><p>With a new (starting-above-first-level campaign), I'd give each player their wealth to spend as they see fit. If they choose to give the fighter most of their wealth to buy a spiffy set of full-plate armor, should I stop them? He ends up with much better equipment than he could otherwise obtain, but only at their sacrifice. It completely messes up the "wealth guideline" chart that everyone seems so keen on following, but I don't think it's unreasonable either.</p><p></p><p>Getting back to the wizard/feat example; the mage who crafts himself a wand ends up "ahead" in wealth. If the party tracks individual loot (i.e the wizard's wealth vs. the fighters) than it's up to him to negotiate with the fighter to get a reasonable deal. He might give it away, sell it at cost or sell it for full value - that's completely up to the players involved. In the end, either of those characters could end up "ahead", depending on the deal they make.</p><p></p><p>In our campaign, this is a non-issue. We adventure together, and pool both our wealth and expenses. A player needs something? The group decides whether or not to spend it. At 3rd level, with little wealth, my bard/sorcerer would love a masterwork lute - and could certainly buy it if the wealth was always "split evenly" - but he'd much rather see the paladin get new armor, of the rogue get a masterwork bow.</p></blockquote><p></p>
[QUOTE="Shaele, post: 215537, member: 3071"] --Macbrea---- How did it make your job easier? I would think it would be harder since you have to keep a sewperate list of all items personally created by the wizard. ------ Don't do it this way, just take it as a "net gain" in wealth for the wizard (or the party depending on their point of view). I think people are getting a little too hung up on making sure that everyone has the "proper" amount of wealth, and completely follows the guidelines. In any campaign I've DM'd or played, wealth distribution is pretty uneven. It's fairly normal for characters to have different levels of wealth, based on the items they've found or the choices the party has made on how to spend their wealth. With a new (starting-above-first-level campaign), I'd give each player their wealth to spend as they see fit. If they choose to give the fighter most of their wealth to buy a spiffy set of full-plate armor, should I stop them? He ends up with much better equipment than he could otherwise obtain, but only at their sacrifice. It completely messes up the "wealth guideline" chart that everyone seems so keen on following, but I don't think it's unreasonable either. Getting back to the wizard/feat example; the mage who crafts himself a wand ends up "ahead" in wealth. If the party tracks individual loot (i.e the wizard's wealth vs. the fighters) than it's up to him to negotiate with the fighter to get a reasonable deal. He might give it away, sell it at cost or sell it for full value - that's completely up to the players involved. In the end, either of those characters could end up "ahead", depending on the deal they make. In our campaign, this is a non-issue. We adventure together, and pool both our wealth and expenses. A player needs something? The group decides whether or not to spend it. At 3rd level, with little wealth, my bard/sorcerer would love a masterwork lute - and could certainly buy it if the wealth was always "split evenly" - but he'd much rather see the paladin get new armor, of the rogue get a masterwork bow. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
half cost
Top