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Half-dragon hydra
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<blockquote data-quote="Artoomis" data-source="post: 4013704" data-attributes="member: 111"><p>Players will ALWAYS surprise you at how well they do.</p><p></p><p>Plus, Fly-By attack is not the same as Spring Attack - the critter STILL provokes an AoO - <strong><em>if</em></strong> you can reach it.</p><p></p><p>Of course, it is also limited by its low mobility, too. It does have low mobility. right? Improved Speed does not up a ability class, does it?</p><p></p><p>Be sure to use the flying rules properly - I am not even sure it will be able to attack every round - it might only be able to wheel around and set up for an attack that comes every other round, making it easier for the players to maybe heal a little or try to adjust positioning or something between attacks.</p><p></p><p>"Average" flight means 40' flight (double land speed per Half-Dragon template) improved by Improved Speed to ?? (I do not have a reference for that).</p><p></p><p>Anyway, it takes 20' of its movement rate to turn 180 degrees, and I would think it would want to fly past its enemies a fair distance before turning around, meaning probably 1 attack every other round.</p><p></p><p>Also keep in mind it won't be going up and down much (too costly on movement), so likely will make straight runs using Fly-by attack to gain five bites at a 10' reach. (I hope the PCs have reach weapons.) Its attacks will be very predictable, making readied actions much more effective than they are normally.</p><p></p><p>This will frustrate the players for sure (that's a GOOD thing!), but it is up to them to figure out good tactics to defeat it. There are lots of ways.</p><p></p><p>After they beat it, and I have no doubt they will, they will be justifiably proud of themselves for winning a tough fight.</p><p></p><p>Given this Hydra's mobility, the players would be well-advised to focus on killing the body rather than severing heads, but it is up to them to figure this out.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 4013704, member: 111"] Players will ALWAYS surprise you at how well they do. Plus, Fly-By attack is not the same as Spring Attack - the critter STILL provokes an AoO - [b][i]if[/i][/b][i][/i] you can reach it. Of course, it is also limited by its low mobility, too. It does have low mobility. right? Improved Speed does not up a ability class, does it? Be sure to use the flying rules properly - I am not even sure it will be able to attack every round - it might only be able to wheel around and set up for an attack that comes every other round, making it easier for the players to maybe heal a little or try to adjust positioning or something between attacks. "Average" flight means 40' flight (double land speed per Half-Dragon template) improved by Improved Speed to ?? (I do not have a reference for that). Anyway, it takes 20' of its movement rate to turn 180 degrees, and I would think it would want to fly past its enemies a fair distance before turning around, meaning probably 1 attack every other round. Also keep in mind it won't be going up and down much (too costly on movement), so likely will make straight runs using Fly-by attack to gain five bites at a 10' reach. (I hope the PCs have reach weapons.) Its attacks will be very predictable, making readied actions much more effective than they are normally. This will frustrate the players for sure (that's a GOOD thing!), but it is up to them to figure out good tactics to defeat it. There are lots of ways. After they beat it, and I have no doubt they will, they will be justifiably proud of themselves for winning a tough fight. Given this Hydra's mobility, the players would be well-advised to focus on killing the body rather than severing heads, but it is up to them to figure this out. [/QUOTE]
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