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Half-dragons, should they be allowed?
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<blockquote data-quote="TheAuldGrump" data-source="post: 2202792" data-attributes="member: 6957"><p>Heh, for my gameworld I <em>did</em> go into the genetics of the humanoid species. I snuck in some surprises and things that have never come up in the history of the world.</p><p></p><p>Elf+Human=sterile hybrid</p><p>Orc+Human=fertile hybrid (in other words - genetically orcs are humans.)</p><p>Dwarf+Human=Nothing, dwarfs are not interfertile with humans.</p><p>Dwarf+Elf=Nothing, dwarfs are not interfertile with elfs.</p><p>Halfling+Human=Human, 2 half-halflings have a 25% chance to produce a full halfling. (Recessive gene.)</p><p></p><p>Ogres in my world are slightly smaller than their standard D&D counterpart, and are by default Lawful Neutral.</p><p>Human+Ogre=Nothing (This includes orcs.)</p><p>Elf+Ogre=Nothing</p><p>Dwarf+Ogre=sterile hybrid (genetically dwarfs are giants! Just very <em>short</em> giants.) But in the history of the world it has never happened.</p><p>Dwarf+Gnome=Dwarf or Gnome, the difference between the two races is cultural and dietary, not genetic. A dwarf baby raised by gnomes is a gnome. Dwarfs eat a lot more protien and perform heavier labor...</p><p></p><p>The fey are a special case, and handled individually, but are largely unavailable as PCs. Goblins in this world are fey. Offspring from a union with the fey are always fey, but the difference may be hidden, even from the offspring. There are feats for fey heritage, and sorcerers as well as bards get their start from the fey. To be a sorcerer or bard you must either choose the class at 1st level or a feat that allows the choice later. The feat is exchanged for an item creation, bardic, or metamagic feat when the character takes a level of sorcerer or bard. SInce most of the fey offspring are passing as human they can use their racial bonus feat for this purpose.</p><p></p><p>Dragons would be similar, but so very rare as to be less than one per ten human generations. And in fact the dragons are only now returning after a millineum long hiatus. One of the first events in the campaign was a dragon spawning... the river running with sleek, fire-breathing, reptillian creatures. </p><p></p><p>Humans (including orcs), and Elfs are prone to rapine, most halfbreeds are a result of such transgressions. </p><p></p><p>How is that for a 'modern hang-up about "speciation" and "genetics"'? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>The Auld Grump, believe it or not that is important for the campaign...</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 2202792, member: 6957"] Heh, for my gameworld I [i]did[/i] go into the genetics of the humanoid species. I snuck in some surprises and things that have never come up in the history of the world. Elf+Human=sterile hybrid Orc+Human=fertile hybrid (in other words - genetically orcs are humans.) Dwarf+Human=Nothing, dwarfs are not interfertile with humans. Dwarf+Elf=Nothing, dwarfs are not interfertile with elfs. Halfling+Human=Human, 2 half-halflings have a 25% chance to produce a full halfling. (Recessive gene.) Ogres in my world are slightly smaller than their standard D&D counterpart, and are by default Lawful Neutral. Human+Ogre=Nothing (This includes orcs.) Elf+Ogre=Nothing Dwarf+Ogre=sterile hybrid (genetically dwarfs are giants! Just very [i]short[/i] giants.) But in the history of the world it has never happened. Dwarf+Gnome=Dwarf or Gnome, the difference between the two races is cultural and dietary, not genetic. A dwarf baby raised by gnomes is a gnome. Dwarfs eat a lot more protien and perform heavier labor... The fey are a special case, and handled individually, but are largely unavailable as PCs. Goblins in this world are fey. Offspring from a union with the fey are always fey, but the difference may be hidden, even from the offspring. There are feats for fey heritage, and sorcerers as well as bards get their start from the fey. To be a sorcerer or bard you must either choose the class at 1st level or a feat that allows the choice later. The feat is exchanged for an item creation, bardic, or metamagic feat when the character takes a level of sorcerer or bard. SInce most of the fey offspring are passing as human they can use their racial bonus feat for this purpose. Dragons would be similar, but so very rare as to be less than one per ten human generations. And in fact the dragons are only now returning after a millineum long hiatus. One of the first events in the campaign was a dragon spawning... the river running with sleek, fire-breathing, reptillian creatures. Humans (including orcs), and Elfs are prone to rapine, most halfbreeds are a result of such transgressions. How is that for a 'modern hang-up about "speciation" and "genetics"'? :p The Auld Grump, believe it or not that is important for the campaign... [/QUOTE]
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