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*Pathfinder & Starfinder
Half-Elf Emissary - weirdest paragon feature
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<blockquote data-quote="Kwalish Kid" data-source="post: 4766329" data-attributes="member: 446"><p>This is a great example of the conservative thinking of D&D players. The bonuses given out by this paragon path and by thw Warlord class do not have to be passive bonuses that are there because of the fabric of the universe, they can be there <em>because of activity by the character</em>. Simply because one character is making a role, this does not mean that the character alone is taking the action, especially when boosted by the ability of another.</p><p></p><p>Rather than try to make it work in the actual narrative of the game, the D&D player would rather have some sort of proceedure drawn up, reducing everything to a set of properties of the universe and their relationship between each other.</p><p></p><p>It is equivalent to refusing to watch Star Trek because of the Universal Translator or the presence of humanoids throughout the galaxy (even with the canon explanation). Sure, such things are in principle impossible, but we overlook these thins because they get us to the <em>story</em>. </p><p></p><p>D&D players should be actively playing out these abilities, not simply letting them do the real work or role-playing.</p></blockquote><p></p>
[QUOTE="Kwalish Kid, post: 4766329, member: 446"] This is a great example of the conservative thinking of D&D players. The bonuses given out by this paragon path and by thw Warlord class do not have to be passive bonuses that are there because of the fabric of the universe, they can be there [i]because of activity by the character[/i]. Simply because one character is making a role, this does not mean that the character alone is taking the action, especially when boosted by the ability of another. Rather than try to make it work in the actual narrative of the game, the D&D player would rather have some sort of proceedure drawn up, reducing everything to a set of properties of the universe and their relationship between each other. It is equivalent to refusing to watch Star Trek because of the Universal Translator or the presence of humanoids throughout the galaxy (even with the canon explanation). Sure, such things are in principle impossible, but we overlook these thins because they get us to the [i]story[/i]. D&D players should be actively playing out these abilities, not simply letting them do the real work or role-playing. [/QUOTE]
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Half-Elf Emissary - weirdest paragon feature
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