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*Pathfinder & Starfinder
Half-elves........why no one chooses them?
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<blockquote data-quote="Bront" data-source="post: 2881662" data-attributes="member: 19696"><p>I think the problem is this.</p><p></p><p>Humans:</p><p></p><p></p><p>Half-Elves:</p><p></p><p></p><p>Elves:</p><p></p><p></p><p>So, let's compaire the Half-Elf vs the Elf.</p><p>Stat bonuses? Effectively a wash. Elves get a highly used stat, but loose one too.</p><p></p><p>Skill Mods? Close to identical, though Listen, Spot, and Search are useful for everyone, while Diplomacy and Gather information may be less useful for a barbarian, Wizard, or many other concepts.</p><p></p><p>Lowlight? Check. Same.</p><p></p><p>Bonus weapon proficiencies? Wait, the half elf doesn't get anything else at all? We didn't even get to the free search check.</p><p></p><p>Favored Class? well, it's a common overlooked system, but it gives a slight edge to the Half-Elf if you're going to have a disparity between 2 classes, one of which isn't the Wizard. It's not worth that much though, certiaintly not enough to overlook the 4 free martial proficiencies and the search check.</p><p></p><p>The human on the other hand gives you bonus feats and skills. For PrCs, it allows for more customizations vs and equaly statted Half-Elf, because you have a feat to blow on a prereq (So that skill focus: Perform doesn't hurt as much), and the extra skill points allow for either another maxed out skill, or a few more points to spread around. Given that ranks are often more important than the total bonus (For synergy, and definatly for PrCs), the extra ranks can mean a lot more as well.</p><p></p><p>So, yes, Half-Elves are mechanicaly inferior as well as somewhat redundant. If you need the extra skills and feat, you go human. If you don't you go Elf.</p><p></p><p>So, what do Half-Elves need? Something a bit more distinctive, or more customizable. Maybe instead of the +2 to Diplomacy and Gather Info, they get 4 bonus skill points at 1st level, or maybe a single skill that they can count as a class skill always, or something like that. That would also play to their human heritage a bit more.</p></blockquote><p></p>
[QUOTE="Bront, post: 2881662, member: 19696"] I think the problem is this. Humans: Half-Elves: Elves: So, let's compaire the Half-Elf vs the Elf. Stat bonuses? Effectively a wash. Elves get a highly used stat, but loose one too. Skill Mods? Close to identical, though Listen, Spot, and Search are useful for everyone, while Diplomacy and Gather information may be less useful for a barbarian, Wizard, or many other concepts. Lowlight? Check. Same. Bonus weapon proficiencies? Wait, the half elf doesn't get anything else at all? We didn't even get to the free search check. Favored Class? well, it's a common overlooked system, but it gives a slight edge to the Half-Elf if you're going to have a disparity between 2 classes, one of which isn't the Wizard. It's not worth that much though, certiaintly not enough to overlook the 4 free martial proficiencies and the search check. The human on the other hand gives you bonus feats and skills. For PrCs, it allows for more customizations vs and equaly statted Half-Elf, because you have a feat to blow on a prereq (So that skill focus: Perform doesn't hurt as much), and the extra skill points allow for either another maxed out skill, or a few more points to spread around. Given that ranks are often more important than the total bonus (For synergy, and definatly for PrCs), the extra ranks can mean a lot more as well. So, yes, Half-Elves are mechanicaly inferior as well as somewhat redundant. If you need the extra skills and feat, you go human. If you don't you go Elf. So, what do Half-Elves need? Something a bit more distinctive, or more customizable. Maybe instead of the +2 to Diplomacy and Gather Info, they get 4 bonus skill points at 1st level, or maybe a single skill that they can count as a class skill always, or something like that. That would also play to their human heritage a bit more. [/QUOTE]
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Half-elves........why no one chooses them?
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