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Half-elves........why no one chooses them?
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<blockquote data-quote="irdeggman" data-source="post: 2881824" data-attributes="member: 16285"><p>Remember that the only reasons get +4 skill points at first level is that the number of skill points a character gets at 1st level are multiplied by 4. If that piece of math wasn't involved then they would only get +1.</p><p></p><p>So how, really do half-elves compare to humans?</p><p></p><p>Both have favored class- any.</p><p></p><p>Neither has an ability score adjustment.</p><p></p><p>Both can choose any language as starting bonus languages (number equal to INt mod)</p><p></p><p>Humans get a bonus feat and +1 skill point per level</p><p></p><p>Half elves get low light vision, +1 to search, Listen and Spot checks, +2 to diplomacy and Gather Information checks, they are considered elf for things pertaining to race, they also get elf as an automatic language (a human has to use his bonus languages to pick that one up)</p><p></p><p>Mechanically, if anything they are actually superior to humans.</p><p></p><p>But why do people choose humans over half-elves?</p><p></p><p>IMO it is either because they want that bonus feat (same reason they choose humans over other races too) or they don't have a good "feel" for how a half-elf should act. They appear to be more or less humans with pointy ears.</p><p></p><p>Now this latter issue is really a campaign specific issue. Eberron (as has been pointed out previously) is an example of a setting that has done a decent job of giving meaningful flavor to all of the races.</p><p></p><p>Dark Sun and Birthright are two others that have done a decent job of setting up a role-playing background for the races, IMO.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 2881824, member: 16285"] Remember that the only reasons get +4 skill points at first level is that the number of skill points a character gets at 1st level are multiplied by 4. If that piece of math wasn't involved then they would only get +1. So how, really do half-elves compare to humans? Both have favored class- any. Neither has an ability score adjustment. Both can choose any language as starting bonus languages (number equal to INt mod) Humans get a bonus feat and +1 skill point per level Half elves get low light vision, +1 to search, Listen and Spot checks, +2 to diplomacy and Gather Information checks, they are considered elf for things pertaining to race, they also get elf as an automatic language (a human has to use his bonus languages to pick that one up) Mechanically, if anything they are actually superior to humans. But why do people choose humans over half-elves? IMO it is either because they want that bonus feat (same reason they choose humans over other races too) or they don't have a good "feel" for how a half-elf should act. They appear to be more or less humans with pointy ears. Now this latter issue is really a campaign specific issue. Eberron (as has been pointed out previously) is an example of a setting that has done a decent job of giving meaningful flavor to all of the races. Dark Sun and Birthright are two others that have done a decent job of setting up a role-playing background for the races, IMO. [/QUOTE]
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Half-elves........why no one chooses them?
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