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Half-elves........why no one chooses them?
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<blockquote data-quote="irdeggman" data-source="post: 2884977" data-attributes="member: 16285"><p>Are half-elves really mechanically weaker than humans?</p><p></p><p>Humans get:</p><p>1 bonus feat</p><p>1 extra skill point per level (x4 at first level but still only 1 extra per level)</p><p></p><p>Half elves get:</p><p>Low light vision</p><p>Immunity to sleep and similar magical effects</p><p>+2 bonus to saving throws against enchantment spells or effects</p><p>+1 bonus to Listen, Search and Spot checks</p><p>+2 bonus to Diplomacy and Gather Information checks</p><p>Elven blood – considered elf for all effects related to race (e.g., bane/favored enemy effects {bad}, ability to qualify for feats, Prestige Classes (and potentially some weapons) available only to elves {good}) – overall an advantage.</p><p>Get elven as an automatic language</p><p></p><p></p><p>Now a free feat (of the player’s choice is really pretty sweet) but essentially an elf is getting 2 feats, albeit pre-selected (+1 to 3 skills and +2 to 2 skills are considered to be equivalent to a feat)</p><p></p><p>As for the advantage of the extra skill points. At first level is where it really factors in, but that depends on the classes. For example a human fighter compared to a half-elf rogue. Both have a +2 Int mod. The human fighter gets (2+2+1) x 4 = 20 skill points. The half-elf rogue gets (8 +2) x4 = 40 skill points. That is the extreme comparison, but it emphasizes the point that it is class dependent.</p><p></p><p>Let us compare a human bard to a half-elf bard. (I chose this class comparison for a few reasons that will become obvious in a bit.)</p><p></p><p>Human gets (6 + 2 +1) x4 = 36 skill points.</p><p></p><p>The half-elf gets (6 + 2) x4 = 32 skill points.</p><p></p><p>Half-elf gets +2 to Diplomacy and Gather Information checks. Both are class skills for a bard so a human needs to spend 4 skill point to get this.</p><p></p><p>The half-elf gets +1 to Listen, Search and Spot checks. I haven’t found a specific feat that gets this combination of bonuses, but for argument’s sake let’s assume there is one – so humans uses his bonus feat.</p><p></p><p>So far the human has now used up all 4 of bonus skill points at first level and his bonus feat.</p><p></p><p>Half – elf get “free” elven as a language – human has to spend 1 sp for it (class skill for a bard).</p><p></p><p>Half-elf gets Low light vision.</p><p></p><p>Half-elves get immunity to sleep and effects.</p><p></p><p>Half-elves get a +2 bonus to enchantment spells and effects.</p><p></p><p></p><p>Regardless the tally puts the human not able to account for:</p><p></p><p>1 language</p><p>Low light vision</p><p>Immunity to sleep</p><p>+2 bonus to saves against enchantment spells</p></blockquote><p></p>
[QUOTE="irdeggman, post: 2884977, member: 16285"] Are half-elves really mechanically weaker than humans? Humans get: 1 bonus feat 1 extra skill point per level (x4 at first level but still only 1 extra per level) Half elves get: Low light vision Immunity to sleep and similar magical effects +2 bonus to saving throws against enchantment spells or effects +1 bonus to Listen, Search and Spot checks +2 bonus to Diplomacy and Gather Information checks Elven blood – considered elf for all effects related to race (e.g., bane/favored enemy effects {bad}, ability to qualify for feats, Prestige Classes (and potentially some weapons) available only to elves {good}) – overall an advantage. Get elven as an automatic language Now a free feat (of the player’s choice is really pretty sweet) but essentially an elf is getting 2 feats, albeit pre-selected (+1 to 3 skills and +2 to 2 skills are considered to be equivalent to a feat) As for the advantage of the extra skill points. At first level is where it really factors in, but that depends on the classes. For example a human fighter compared to a half-elf rogue. Both have a +2 Int mod. The human fighter gets (2+2+1) x 4 = 20 skill points. The half-elf rogue gets (8 +2) x4 = 40 skill points. That is the extreme comparison, but it emphasizes the point that it is class dependent. Let us compare a human bard to a half-elf bard. (I chose this class comparison for a few reasons that will become obvious in a bit.) Human gets (6 + 2 +1) x4 = 36 skill points. The half-elf gets (6 + 2) x4 = 32 skill points. Half-elf gets +2 to Diplomacy and Gather Information checks. Both are class skills for a bard so a human needs to spend 4 skill point to get this. The half-elf gets +1 to Listen, Search and Spot checks. I haven’t found a specific feat that gets this combination of bonuses, but for argument’s sake let’s assume there is one – so humans uses his bonus feat. So far the human has now used up all 4 of bonus skill points at first level and his bonus feat. Half – elf get “free” elven as a language – human has to spend 1 sp for it (class skill for a bard). Half-elf gets Low light vision. Half-elves get immunity to sleep and effects. Half-elves get a +2 bonus to enchantment spells and effects. Regardless the tally puts the human not able to account for: 1 language Low light vision Immunity to sleep +2 bonus to saves against enchantment spells [/QUOTE]
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