Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Half-elves........why no one chooses them?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="satori01" data-source="post: 2885050" data-attributes="member: 7859"><p>Good roleplaying depends alot on developing "hooks".</p><p>The best hooks often spring from the mechanical aspects of class and race.</p><p></p><p>Dwarven Ranger: Hates giants "they squished me Ma!", has selected giants as first Favored Enemy, and has taken Mobility as a feat. Such a character is already playing against sterotype, the lightly armored Dwarf. Between taking Fighter levels and a Ranger's combat path, such a character can be easily combat ready, (Thrown Axes, Two weapon axe Fighting with Dwarvern War Axe and Hand Axe). This characters hatred of giants can be easily displayed by Charging any giant on sight, and with a +8 dodge bonus to AC from race and Mobility, mechanicaly it makes sense. Played well enough, and I guarentee any DM will bite on the hook, and provide plenty of giants to fight.</p><p></p><p>Same could be done with a Dwarf Rogue, that is a conisseur of locks and stone work. He doesnt consider himself a thief, just a cataloguer of fine craftsmanship, adventuring allows him to see ancient works, and funds said exploration at the same time. Easy hook could be every time the Dwarf Rogue disarms/and or springs a trap he or she comments on the workmanship of it. "Sorry about the gash, mate, but did ya see how perfectly the scythe blade blended into the wall? Seemless I tell ya, they di nae make them like that anymore".</p><p></p><p>Half Orc (Battle) Sorcerer or Duskblade, Halfing Knight or Druid focusing on Mounted Combat, Elven Ranger or Scout, needing only 4 hours of sleep and being played as xenophobic and distrustful..etc..etc...etc.</p><p></p><p>The Half-Elf's lack of mechanical flair hurts it when it comes to hooks. A Human's Bonuses feat and extra skill point helps a player define his character. Want to play a sailor, Skill Focus Profesion Sailor and devoting your bonuses skill point to Profesion Sailor can do the trick nicely.</p><p></p><p>Being pidgeonholed into the "Diplomat" role is not doing the Half-Elf any favors. Diplomacy requires high skill ranks to be effective. To be the best Diplomat requires skill ranks in Sense Motive, Bluff, and Knowledge Nobility for the synergy bonuses.</p><p>Very few classes have all of those as class skills.</p><p></p><p>A +2 to Diplomacy, is not that useful as a general bonus, since the DC for altering people's reaction to you are quite high. A Half-Elf Fighter with a 14 Cha is not going to be talking the Orc charging at him into playing Chutes and Ladders any time soon.</p><p></p><p>Most of the other PHB races have skill bonuses that effect general skills, that often can have DC's in the 15 range. A general +2 for those skills is nice, at any level of the game.</p></blockquote><p></p>
[QUOTE="satori01, post: 2885050, member: 7859"] Good roleplaying depends alot on developing "hooks". The best hooks often spring from the mechanical aspects of class and race. Dwarven Ranger: Hates giants "they squished me Ma!", has selected giants as first Favored Enemy, and has taken Mobility as a feat. Such a character is already playing against sterotype, the lightly armored Dwarf. Between taking Fighter levels and a Ranger's combat path, such a character can be easily combat ready, (Thrown Axes, Two weapon axe Fighting with Dwarvern War Axe and Hand Axe). This characters hatred of giants can be easily displayed by Charging any giant on sight, and with a +8 dodge bonus to AC from race and Mobility, mechanicaly it makes sense. Played well enough, and I guarentee any DM will bite on the hook, and provide plenty of giants to fight. Same could be done with a Dwarf Rogue, that is a conisseur of locks and stone work. He doesnt consider himself a thief, just a cataloguer of fine craftsmanship, adventuring allows him to see ancient works, and funds said exploration at the same time. Easy hook could be every time the Dwarf Rogue disarms/and or springs a trap he or she comments on the workmanship of it. "Sorry about the gash, mate, but did ya see how perfectly the scythe blade blended into the wall? Seemless I tell ya, they di nae make them like that anymore". Half Orc (Battle) Sorcerer or Duskblade, Halfing Knight or Druid focusing on Mounted Combat, Elven Ranger or Scout, needing only 4 hours of sleep and being played as xenophobic and distrustful..etc..etc...etc. The Half-Elf's lack of mechanical flair hurts it when it comes to hooks. A Human's Bonuses feat and extra skill point helps a player define his character. Want to play a sailor, Skill Focus Profesion Sailor and devoting your bonuses skill point to Profesion Sailor can do the trick nicely. Being pidgeonholed into the "Diplomat" role is not doing the Half-Elf any favors. Diplomacy requires high skill ranks to be effective. To be the best Diplomat requires skill ranks in Sense Motive, Bluff, and Knowledge Nobility for the synergy bonuses. Very few classes have all of those as class skills. A +2 to Diplomacy, is not that useful as a general bonus, since the DC for altering people's reaction to you are quite high. A Half-Elf Fighter with a 14 Cha is not going to be talking the Orc charging at him into playing Chutes and Ladders any time soon. Most of the other PHB races have skill bonuses that effect general skills, that often can have DC's in the 15 range. A general +2 for those skills is nice, at any level of the game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Half-elves........why no one chooses them?
Top