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half-feats & point-based ASIs
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<blockquote data-quote="Satyrn" data-source="post: 7474895" data-attributes="member: 6801204"><p>If I was in your shoes, I'd give in to my players a little. If they really want more feats then the might as well. But I wouldn't go overboard with it, and I'd make the change as simple as possible. so</p><p></p><p>1) I'd give them all a feat and the ability increase at levels 4 and 8, and use the normal rules for all the rest of the levels.</p><p></p><p>2) If I didn't say no to the NHPC feat at first level, I'd just give every character a free feat at 1st level (with the human variant getting two, or not being allowed)</p><p></p><p>3) Make it clear that these changes are for this campaign only, because this might not work well - but if it does we'll keep doing it.</p><p></p><p></p><p>Because if what the players want is more feats - and you're open to giving them more feats - you might as well just give them some feats and leave the rest of the rules in place.</p></blockquote><p></p>
[QUOTE="Satyrn, post: 7474895, member: 6801204"] If I was in your shoes, I'd give in to my players a little. If they really want more feats then the might as well. But I wouldn't go overboard with it, and I'd make the change as simple as possible. so 1) I'd give them all a feat and the ability increase at levels 4 and 8, and use the normal rules for all the rest of the levels. 2) If I didn't say no to the NHPC feat at first level, I'd just give every character a free feat at 1st level (with the human variant getting two, or not being allowed) 3) Make it clear that these changes are for this campaign only, because this might not work well - but if it does we'll keep doing it. Because if what the players want is more feats - and you're open to giving them more feats - you might as well just give them some feats and leave the rest of the rules in place. [/QUOTE]
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