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Half of Party Captured, what's a DM to do?
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<blockquote data-quote="Cloudgatherer" data-source="post: 142431" data-attributes="member: 66"><p>Note: I strongly suggest my players do not read this....</p><p></p><p>Of 5 party members, 3 were captured last session.</p><p></p><p>Human Fighter11 (captured)</p><p>Elven Cleric11 (captured)</p><p>Human Ftr10 (captured, bard's cohort)</p><p>Human Bard11</p><p>Elven Rogue11</p><p></p><p>I designed the attack to be a retributive strike by an organization the party has foiled several times. The party wasn't "flat out surprised" by their attackers, as they inquired to potential jobs with an individual they were caring for early the same day. The bard even commented on how they were "heavily armed woodcutters".</p><p></p><p>Now here is my dilemma. I had intended the fight to go one way or the other: the party is captured, or the party is not captured. Instead, the elven rogue managed to escape, and the bard had dimension door, so he escaped as well (the attackers had knowledge of their combat abilities from previous encounters, dimension door was a recently chosen spell for the bard).</p><p></p><p>***Spoilers below, players have been warned***</p><p></p><p>An especially evil and intelligent wizard was behind the attack. He sent his minions (7 people, the highest level of which was a 9th level sorcerer, 9th level fighter) armed with the right spells and tactics to take the party prisoner and contact him when this was done. The minions captured 3 of the 5 party members, and said wizard transported these party members away (magically).</p><p></p><p>Meanwhile, the remaining party members summoned the city guard surrounded the house and find their companions gone. Now the remaining party members seek to find their lost friends.</p><p></p><p>If the entire party were to be captured, the wizard was going to use them (dominate person) towards his own ends as well as take only a couple key items from the party. The party would eventually be freed by an NPC they have worked with in the past, and have done several favors for (who would return the favor in this instance). If the party were to defeat the enemies, then they would have learned some valuable info regarding who attacked them and possible evil plans.</p><p></p><p>Since I have a kind of hybrid, I'm looking for some suggestions on how to quickly put the party back together. The capture events happend at the end of the last gaming session, any ideas would be appreciated.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="Cloudgatherer, post: 142431, member: 66"] Note: I strongly suggest my players do not read this.... Of 5 party members, 3 were captured last session. Human Fighter11 (captured) Elven Cleric11 (captured) Human Ftr10 (captured, bard's cohort) Human Bard11 Elven Rogue11 I designed the attack to be a retributive strike by an organization the party has foiled several times. The party wasn't "flat out surprised" by their attackers, as they inquired to potential jobs with an individual they were caring for early the same day. The bard even commented on how they were "heavily armed woodcutters". Now here is my dilemma. I had intended the fight to go one way or the other: the party is captured, or the party is not captured. Instead, the elven rogue managed to escape, and the bard had dimension door, so he escaped as well (the attackers had knowledge of their combat abilities from previous encounters, dimension door was a recently chosen spell for the bard). ***Spoilers below, players have been warned*** An especially evil and intelligent wizard was behind the attack. He sent his minions (7 people, the highest level of which was a 9th level sorcerer, 9th level fighter) armed with the right spells and tactics to take the party prisoner and contact him when this was done. The minions captured 3 of the 5 party members, and said wizard transported these party members away (magically). Meanwhile, the remaining party members summoned the city guard surrounded the house and find their companions gone. Now the remaining party members seek to find their lost friends. If the entire party were to be captured, the wizard was going to use them (dominate person) towards his own ends as well as take only a couple key items from the party. The party would eventually be freed by an NPC they have worked with in the past, and have done several favors for (who would return the favor in this instance). If the party were to defeat the enemies, then they would have learned some valuable info regarding who attacked them and possible evil plans. Since I have a kind of hybrid, I'm looking for some suggestions on how to quickly put the party back together. The capture events happend at the end of the last gaming session, any ideas would be appreciated. Thanks! [/QUOTE]
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