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Half Ogre discussion (split from other thread)
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<blockquote data-quote="Aguirre" data-source="post: 1543706" data-attributes="member: 16080"><p>Well, I don't have the savage species books, and I haven't really familiarized myself with new rules pertaining to level adjustment in the 3.5 edition. That said, why not just take the half-orc and double it? Then add some clumsy and toughness:</p><p></p><p>+4 Str</p><p>-2 Dex</p><p>+2 Con</p><p>-4 Int</p><p>-4 Cha</p><p></p><p>Keep the darkvision, drop the natural armor class. It's not strong to the extreme that it was before, but it's not *that* much bigger than a half-orc (still size medium). It's not as charismatic, but it can take a toll on your self-esteem, growing up a half-giant in either human or giant society.</p><p></p><p>I think this is similar, and actually less powerful, than the minotaur from the published Dragonlance campaign setting.</p><p></p><p>Why isn't that +0 level adjustment?</p></blockquote><p></p>
[QUOTE="Aguirre, post: 1543706, member: 16080"] Well, I don't have the savage species books, and I haven't really familiarized myself with new rules pertaining to level adjustment in the 3.5 edition. That said, why not just take the half-orc and double it? Then add some clumsy and toughness: +4 Str -2 Dex +2 Con -4 Int -4 Cha Keep the darkvision, drop the natural armor class. It's not strong to the extreme that it was before, but it's not *that* much bigger than a half-orc (still size medium). It's not as charismatic, but it can take a toll on your self-esteem, growing up a half-giant in either human or giant society. I think this is similar, and actually less powerful, than the minotaur from the published Dragonlance campaign setting. Why isn't that +0 level adjustment? [/QUOTE]
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