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Half Ogre: giant blood race feature
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<blockquote data-quote="frankthedm" data-source="post: 3161270" data-attributes="member: 1164"><p>It lets giant bane weapons take a bite out of your ass.</p><p>It lets dwarves claim a 4 point dodge bonus against you.</p><p>It leats giant hunting rangers get a damage bonus against you.</p><p>It MIGHT render you immune to enlarge person, Hold Person, Charm person and Daze.</p><p></p><p><strong>If</strong> it changed your type to Giant, you would have</p><p></p><p>Low-light vision. Proficient with all simple and martial weapons, as well as whatever type of armor (light, medium or heavy) it is described as wearing in you <strong>monster entry</strong>, as well as all lighter types and shields . Also being a giant means you have the need to eat, sleep, and breathe like most other creatures.</p><p></p><p>Only if the half giant got a MM write up with the other giants would it gain the following;</p><p></p><p><em>All giants speak Giant. Those with <u>Intelligence scores of 10 or higher </u> also speak Common. </em></p><p><em></em></p><p><em><strong>Rock Throwing (Ex)</strong></em></p><p><em>Adult giants are accomplished rock throwers and receive a +1 racial bonus on attack rolls when throwing rocks. <em>A giant of at least Large size </em> can hurl rocks weighing 40 to 50 pounds each (Small objects) up to five range increments. <strong>The size of the range increment varies with the giant’s variety. </strong> A Huge giant can hurl rocks of 60 to 80 pounds (Medium objects). </em></p><p><em></em></p><p><em><strong>Rock Catching (Ex)</strong></em></p><p><em>A giant of at least <strong>Large size </strong> can catch Small, Medium, or Large rocks (or projectiles of similar shape). </em></p><p><em></em></p><p><em>Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium one, and 25 for a Large one. (If the projectile provides a magical bonus on attack rolls, the DC increases by that amount.) The giant must be ready for and aware of the attack in order to make a rock catching attempt. </em> </p><p></p><p>Even if you won your argument, You must be large to use the rock throwing and catching abilties. Then your rocks are still unchuckable since they have <strong>no range increment</strong>.</p></blockquote><p></p>
[QUOTE="frankthedm, post: 3161270, member: 1164"] It lets giant bane weapons take a bite out of your ass. It lets dwarves claim a 4 point dodge bonus against you. It leats giant hunting rangers get a damage bonus against you. It MIGHT render you immune to enlarge person, Hold Person, Charm person and Daze. [B]If[/B] it changed your type to Giant, you would have Low-light vision. Proficient with all simple and martial weapons, as well as whatever type of armor (light, medium or heavy) it is described as wearing in you [B]monster entry[/B], as well as all lighter types and shields . Also being a giant means you have the need to eat, sleep, and breathe like most other creatures. Only if the half giant got a MM write up with the other giants would it gain the following; [I]All giants speak Giant. Those with [U]Intelligence scores of 10 or higher [/U] also speak Common. [B]Rock Throwing (Ex)[/B] Adult giants are accomplished rock throwers and receive a +1 racial bonus on attack rolls when throwing rocks. [I]A giant of at least Large size [/I] can hurl rocks weighing 40 to 50 pounds each (Small objects) up to five range increments. [B]The size of the range increment varies with the giant’s variety. [/B] A Huge giant can hurl rocks of 60 to 80 pounds (Medium objects). [B]Rock Catching (Ex)[/B] A giant of at least [B]Large size [/B] can catch Small, Medium, or Large rocks (or projectiles of similar shape). Once per round, a giant that would normally be hit by a rock can make a Reflex save to catch it as a free action. The DC is 15 for a Small rock, 20 for a Medium one, and 25 for a Large one. (If the projectile provides a magical bonus on attack rolls, the DC increases by that amount.) The giant must be ready for and aware of the attack in order to make a rock catching attempt. [/I] Even if you won your argument, You must be large to use the rock throwing and catching abilties. Then your rocks are still unchuckable since they have [B]no range increment[/B]. [/QUOTE]
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Half Ogre: giant blood race feature
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