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*Pathfinder & Starfinder
Half-Orc race, and Orc racial feats
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<blockquote data-quote="darkadelphia" data-source="post: 4440480" data-attributes="member: 59025"><p>One of my players wants to convert an old Half-Orc concept to 4e. If nothing else, we could just make it as an Orc character, but I figured I'd give house-ruling a Half-Orc a try. I'd like constructive criticism--especially towards balancing this option towards available races. One thing to keep in mind, having two stats in the same defense has been given as a reasoning for more powerful racial abilities (in the case of Orcs, Warforged and Eladrin). My general goal was to make a class as good as Orc, but tone down some of its combat abilities in favor of general utility, though the feats below can make up for that.</p><p></p><p>Furthermore, in regards to the feats, I attempted to balance the Orc feats (roughly) against the Elf feats, since that should make the Dual Heritage feature roughly as valuable for Half-Orcs as it is for Half-Elves.</p><p></p><p>Half-Orc</p><p>Average Height: 5'9"-6'4"</p><p>Average Weight: 165-225 lbs</p><p></p><p>Ability Scores: +2 Strength, +2 Constitution</p><p>Size: Medium</p><p>Speed: 6 squares</p><p>Vision: Low-light</p><p></p><p>Languages: Common, Giant</p><p>Skills Bonuses: +2 Intimidate, +2 Streetwise</p><p>Dual Heritage: You can take feats that have either orc or human as a prerequisite (as well as those specifically for half-orcs), as long as you meet any other requirements.</p><p>Group Intimidation: You grant allies within 10 squares of you a +1 bonus on Intimidation checks.</p><p>Half-Blood's Vigor: You may use the half-orc racial power Half-Blood's Vigor as an encounter power:</p><p></p><p>Half-Blood's Vigor:</p><p>Your barbaric heritage makes you unkillable.</p><p>Encounter * Healing</p><p>Standard Action </p><p>You spend a Healing Surge.</p><p></p><p></p><p>HEROIC FEATS</p><p></p><p>Beast's Stomach</p><p>Prerequisite: Orc</p><p>Benefit: When outdoors, you can gather food for yourself within five minutes without any need for foraging or rations.</p><p></p><p>Brutal Heritage</p><p>Prerequisite: Half-Orc</p><p>Benefit: When you use your Half-Blood's Vigor racial power, you may immediately make a basic melee attack as a free action.</p><p></p><p>Relentless Pursuit</p><p>Prerequisite: Orc</p><p>Benefit: You need only 4 hours for an extended rest. You also gain a +1 Feat bonus to Endurance rolls.</p><p></p><p>PARAGON FEATS</p><p></p><p>Orc Tactics</p><p>Prerequisite: Orc</p><p>Benefit: You gain a +2 feat bonus to hit on charge attacks.</p></blockquote><p></p>
[QUOTE="darkadelphia, post: 4440480, member: 59025"] One of my players wants to convert an old Half-Orc concept to 4e. If nothing else, we could just make it as an Orc character, but I figured I'd give house-ruling a Half-Orc a try. I'd like constructive criticism--especially towards balancing this option towards available races. One thing to keep in mind, having two stats in the same defense has been given as a reasoning for more powerful racial abilities (in the case of Orcs, Warforged and Eladrin). My general goal was to make a class as good as Orc, but tone down some of its combat abilities in favor of general utility, though the feats below can make up for that. Furthermore, in regards to the feats, I attempted to balance the Orc feats (roughly) against the Elf feats, since that should make the Dual Heritage feature roughly as valuable for Half-Orcs as it is for Half-Elves. Half-Orc Average Height: 5'9"-6'4" Average Weight: 165-225 lbs Ability Scores: +2 Strength, +2 Constitution Size: Medium Speed: 6 squares Vision: Low-light Languages: Common, Giant Skills Bonuses: +2 Intimidate, +2 Streetwise Dual Heritage: You can take feats that have either orc or human as a prerequisite (as well as those specifically for half-orcs), as long as you meet any other requirements. Group Intimidation: You grant allies within 10 squares of you a +1 bonus on Intimidation checks. Half-Blood's Vigor: You may use the half-orc racial power Half-Blood's Vigor as an encounter power: Half-Blood's Vigor: Your barbaric heritage makes you unkillable. Encounter * Healing Standard Action You spend a Healing Surge. HEROIC FEATS Beast's Stomach Prerequisite: Orc Benefit: When outdoors, you can gather food for yourself within five minutes without any need for foraging or rations. Brutal Heritage Prerequisite: Half-Orc Benefit: When you use your Half-Blood's Vigor racial power, you may immediately make a basic melee attack as a free action. Relentless Pursuit Prerequisite: Orc Benefit: You need only 4 hours for an extended rest. You also gain a +1 Feat bonus to Endurance rolls. PARAGON FEATS Orc Tactics Prerequisite: Orc Benefit: You gain a +2 feat bonus to hit on charge attacks. [/QUOTE]
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