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<blockquote data-quote="Lord Zardoz" data-source="post: 781478" data-attributes="member: 704"><p><strong>My own thoughts on this...</strong></p><p></p><p>I think that to anyone who takes an objective look at the character classes is that most of the races attributes are min / maxed towards a certain niche, including humans. My following examples of course, arent absolute, but they are based on my own observations.</p><p></p><p>Half-Orcs: Barbarians, Fighters</p><p>+2 Str appeals to front line types.</p><p></p><p>Humans: Rogues, Fighters</p><p>Fighters are feat dependent and Rogues are skill dependent. More of each for either class is a good thing.</p><p></p><p>Elves: Wizards, Sorcerers</p><p>The Dex and weapon proficiencies allow an Elf with high Dex to be an effective archer as backup. Elves are also "Archtyically Magical".</p><p></p><p>Halflings: Rogues or Magic Users</p><p>Dex and size bonuses to key Rogue stats work well here. The Dex and size boost to AC and lack of a Con penalty can make for suprisingly durable mage type, making them marginally more survivable then an Elf magic user.</p><p></p><p>Dwarves: Fighters, Clerics</p><p>Con bonus means durability, an asset to both Fighters and Clerics.</p><p></p><p>Gnomes: Wizards, Rogues</p><p>Gnomes are simply unpopular, lacking a strong archtype to draw from. But their bonus abilities make them durable enough.</p><p></p><p>Half-Elves: Rogue, Ranger</p><p>Half Elves are unique in that their abilities do not lend them selves as strongly to a specific class as the other races. They benefit from the Elven Archtype and do not have a Con penalty, so they are often chosen for Forest warrior and Forest Scout types of characters.</p><p></p><p>In most cases, players tend to pick the class they want before the race. And the class will often determine which races are seen as good choices. While a Half Orc has no penalties to functioning as a Monk, people who take Monks arent likely to choose a Half Orc. For the same reason, no one who wants a front line fighter is going to feel as compelled to take a Gnome or Halfling.</p><p></p><p>No one who says a Half Orc is over powered is refering to a Half Orc Wizard or Bard. They are refering to the Half Orc Fighter or Barbarian who just mauled a tank like NPC that the DM thought was beyond their power.</p><p></p><p>END COMMUNICATION</p></blockquote><p></p>
[QUOTE="Lord Zardoz, post: 781478, member: 704"] [b]My own thoughts on this...[/b] I think that to anyone who takes an objective look at the character classes is that most of the races attributes are min / maxed towards a certain niche, including humans. My following examples of course, arent absolute, but they are based on my own observations. Half-Orcs: Barbarians, Fighters +2 Str appeals to front line types. Humans: Rogues, Fighters Fighters are feat dependent and Rogues are skill dependent. More of each for either class is a good thing. Elves: Wizards, Sorcerers The Dex and weapon proficiencies allow an Elf with high Dex to be an effective archer as backup. Elves are also "Archtyically Magical". Halflings: Rogues or Magic Users Dex and size bonuses to key Rogue stats work well here. The Dex and size boost to AC and lack of a Con penalty can make for suprisingly durable mage type, making them marginally more survivable then an Elf magic user. Dwarves: Fighters, Clerics Con bonus means durability, an asset to both Fighters and Clerics. Gnomes: Wizards, Rogues Gnomes are simply unpopular, lacking a strong archtype to draw from. But their bonus abilities make them durable enough. Half-Elves: Rogue, Ranger Half Elves are unique in that their abilities do not lend them selves as strongly to a specific class as the other races. They benefit from the Elven Archtype and do not have a Con penalty, so they are often chosen for Forest warrior and Forest Scout types of characters. In most cases, players tend to pick the class they want before the race. And the class will often determine which races are seen as good choices. While a Half Orc has no penalties to functioning as a Monk, people who take Monks arent likely to choose a Half Orc. For the same reason, no one who wants a front line fighter is going to feel as compelled to take a Gnome or Halfling. No one who says a Half Orc is over powered is refering to a Half Orc Wizard or Bard. They are refering to the Half Orc Fighter or Barbarian who just mauled a tank like NPC that the DM thought was beyond their power. END COMMUNICATION [/QUOTE]
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