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<blockquote data-quote="Creamsteak" data-source="post: 328430" data-attributes="member: 552"><p>I agree with most of you in this thread, but because of my player's lack of motivation to do backgrounds I cut out the middleman. I just let them play Orc's as a PC class and don't worry about it. Also, since none of them ever want to play half-elves, I threw them out too (half drow... that's an idea).</p><p></p><p>So I instead, for my campaign world, just assume that every time two different races mate, there is a 50% chance the offspring will be one type or the other. I should develop a system for what abilities the characters get or don't get, but generally I just roll for each Racial trait on 50%.</p><p></p><p>For instance, a human and an orc.</p><p></p><p>I roll once for each of the +1 modifiers to ability scores</p><p>I roll once for each of the -1 modifiers to ability scores</p><p>I roll once for each special quality, attack, or exceptional ability</p><p>I roll once each for every racial trait.</p><p></p><p>What ends up happening is players get greedy and try to mate off for special abilities. I'm not one to shoot down creative ways to handle things, but I do knock some players ideas out when they get too greedy. I never want to see an Orc/Elf/Gnome/Dwarf/Human with all the appropriate traits.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 328430, member: 552"] I agree with most of you in this thread, but because of my player's lack of motivation to do backgrounds I cut out the middleman. I just let them play Orc's as a PC class and don't worry about it. Also, since none of them ever want to play half-elves, I threw them out too (half drow... that's an idea). So I instead, for my campaign world, just assume that every time two different races mate, there is a 50% chance the offspring will be one type or the other. I should develop a system for what abilities the characters get or don't get, but generally I just roll for each Racial trait on 50%. For instance, a human and an orc. I roll once for each of the +1 modifiers to ability scores I roll once for each of the -1 modifiers to ability scores I roll once for each special quality, attack, or exceptional ability I roll once each for every racial trait. What ends up happening is players get greedy and try to mate off for special abilities. I'm not one to shoot down creative ways to handle things, but I do knock some players ideas out when they get too greedy. I never want to see an Orc/Elf/Gnome/Dwarf/Human with all the appropriate traits. [/QUOTE]
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