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Half Red, Half Black Dragon? O_o
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<blockquote data-quote="Ramaster" data-source="post: 6132259" data-attributes="member: 6687585"><p>Two-headed should be a template. </p><p></p><p>First you choose a base dragon. Let's say, Adult Red.</p><p></p><p>Then you choose secondary dragon of the same age category, say Adult Black.</p><p></p><p>The statistics are those of the base dragon, with the following changes.</p><p></p><p>- The creature gets all the energy immunities and vulnerabilities of the secondary dragon. If both have immunity to the same damage type, they don’t stack. If you end up with both immunity AND vulnerability to the same energy, they cancel each other out and the creature ends up with resistance 10 to that type (20 if the creature is an Adult of older).</p><p></p><p>Example: Our two-headed has immunity to both fire and acid damage and vulnerability to cold. It keeps the paralysis and sleep immunity from the red, though the black has them too.</p><p></p><p>- The creature gets a second bite attack on a full attack that is equivalent to the attack of the secondary dragon as if it was of the same size and age category of the first one and using the base creature’s strength score. </p><p></p><p>Example: Adult Red's bite is a +25 for 2d8+15 and Adult Black's bite is +21 for 2d6+10, but that's because of their size and strength difference. Black's bite should be calculated as if the creature is huge size and has the STR score of the base creature, so it is also 2d8+15 with a +25 bonus to hit.</p><p></p><p>- The creature gets a second breath weapon appropriate to the type of the secondary dragon. They have separate recharge times and their damage is equal to a dragon of their respective size and age. The recharge time of both breath weapons is increased to the following dice, to reflect the fact that its internal organs have a harder time producing both substances. For example, if the original recharge time was 1d4, increase it to 1d6 (ignore this if both breath weapons deal the same damage type). If the breath weapon doesn't have a recharge time, it gains "recharge 1d4"</p><p></p><p>Example: Adult Red's breath weapon is a 50ft cone with a DC of 24 for 12d10 fire damage. It doesn't have a recharge time, so it gains 1d4. Adult Black's breath weapon is an 80 ft line with a DC of 22 and a damage of 12d6. It also gains Recharge, 1d4. All else remains unchanged.</p><p></p><p>- The creature can use both its breath weapons at the same time. The damage and save DC is equal to the highest damage either one of them and can be used on any area of effect. If both of them deal the same type of damage, increase its save dc by +2. If any breath weapon has any effect other than damage, all these effects stack. The recharge time of both weapons increases by two steps (so 1d4 goes to 1d8) after he uses them like this.</p><p></p><p>Example: The combined breath weapon can either affect a 50ft cone or an 80ft line. It has a save DC of 24 and deals 18d10 half fire, half acid damage with a recharge time of 1d6.</p><p></p><p>- The second head gives the creature a +4 bonus to its perception rolls and any additional special senses that the secondary dragon type has. Its bulkier upper body reduces its flight rank to the next lower, if any.</p><p></p><p>Example: Perception increases to +27, and the dragon doesn't get any other special senses from its Black heritage. Its fly speed decreases to... what's under poor? Very poor? gotta check that!</p><p></p><p>- The dragon doesn't get any of the special movement types or spell-like abilities of the secondary creature</p><p></p><p>Example: Self explanatory, keep everything from the base creature.</p><p></p><p>The CR is the same as the base creature +1 (+2 maybe?).</p><p></p><p>So the monster goes from 14 to 15... Is that fair or would it be better to go to 16? The breath weapon is quite deadly, but the monster has the same hit dice, HP and general defenses of a regular dragon, so I'm not sure about this.</p><p></p><p>Let me know what you think!</p></blockquote><p></p>
[QUOTE="Ramaster, post: 6132259, member: 6687585"] Two-headed should be a template. First you choose a base dragon. Let's say, Adult Red. Then you choose secondary dragon of the same age category, say Adult Black. The statistics are those of the base dragon, with the following changes. - The creature gets all the energy immunities and vulnerabilities of the secondary dragon. If both have immunity to the same damage type, they don’t stack. If you end up with both immunity AND vulnerability to the same energy, they cancel each other out and the creature ends up with resistance 10 to that type (20 if the creature is an Adult of older). Example: Our two-headed has immunity to both fire and acid damage and vulnerability to cold. It keeps the paralysis and sleep immunity from the red, though the black has them too. - The creature gets a second bite attack on a full attack that is equivalent to the attack of the secondary dragon as if it was of the same size and age category of the first one and using the base creature’s strength score. Example: Adult Red's bite is a +25 for 2d8+15 and Adult Black's bite is +21 for 2d6+10, but that's because of their size and strength difference. Black's bite should be calculated as if the creature is huge size and has the STR score of the base creature, so it is also 2d8+15 with a +25 bonus to hit. - The creature gets a second breath weapon appropriate to the type of the secondary dragon. They have separate recharge times and their damage is equal to a dragon of their respective size and age. The recharge time of both breath weapons is increased to the following dice, to reflect the fact that its internal organs have a harder time producing both substances. For example, if the original recharge time was 1d4, increase it to 1d6 (ignore this if both breath weapons deal the same damage type). If the breath weapon doesn't have a recharge time, it gains "recharge 1d4" Example: Adult Red's breath weapon is a 50ft cone with a DC of 24 for 12d10 fire damage. It doesn't have a recharge time, so it gains 1d4. Adult Black's breath weapon is an 80 ft line with a DC of 22 and a damage of 12d6. It also gains Recharge, 1d4. All else remains unchanged. - The creature can use both its breath weapons at the same time. The damage and save DC is equal to the highest damage either one of them and can be used on any area of effect. If both of them deal the same type of damage, increase its save dc by +2. If any breath weapon has any effect other than damage, all these effects stack. The recharge time of both weapons increases by two steps (so 1d4 goes to 1d8) after he uses them like this. Example: The combined breath weapon can either affect a 50ft cone or an 80ft line. It has a save DC of 24 and deals 18d10 half fire, half acid damage with a recharge time of 1d6. - The second head gives the creature a +4 bonus to its perception rolls and any additional special senses that the secondary dragon type has. Its bulkier upper body reduces its flight rank to the next lower, if any. Example: Perception increases to +27, and the dragon doesn't get any other special senses from its Black heritage. Its fly speed decreases to... what's under poor? Very poor? gotta check that! - The dragon doesn't get any of the special movement types or spell-like abilities of the secondary creature Example: Self explanatory, keep everything from the base creature. The CR is the same as the base creature +1 (+2 maybe?). So the monster goes from 14 to 15... Is that fair or would it be better to go to 16? The breath weapon is quite deadly, but the monster has the same hit dice, HP and general defenses of a regular dragon, so I'm not sure about this. Let me know what you think! [/QUOTE]
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