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Half-Undead and Pregnancy
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<blockquote data-quote="MerakSpielman" data-source="post: 1237432" data-attributes="member: 7464"><p>Half undead. Like Blade. It's an odd sort of idea. I guess you and I are 100% alive, a ghoul is 100% undead. Half undead are 50/50. Still doesn't make much sense, though.</p><p> </p><p>And I think the majority of your "typical D&D world" functions very similarly to medieval european times. Sure, you got your local cleric/adept/bard to do some curing and reduce infant mortality, but you also got dozens of ways to die that medieval peseants only <em>thought</em> they had to deal with. In my mind it would be vital to have your fertile female segment of the population producing children as quickly as possible. Overpopulation just isn't a problem in such a setting, and there are always lots of benefits to children, especially in a rural setting. I don't know how rare pregnant women being turned into undead would be, but it would be at least a few since, well, to put it bluntly, when the undead overrun a town and the villagers flee, the more pregnant you are the slower you run.</p><p> </p><p>The thing is, even if 90% of the fertile female population is pregnant at any given time, that's generally not the "traditional" point of D&D. Emerald here <a href="http://www.doulasofthesouthwest.com/" target="_blank">works as a doula</a>, and so these questions are always in the forfront of her mind. The traditional male D&D demographic just doesn't want to think about pregancy and birth and all that women-stuff when they're playing. They want to give the barmaid a friendly slap on the behind and give 'er a little wink, but they don't want her to be seven months pregnant from the last adventuring group that wandered through the village.</p><p> </p><p>edited 'cause I always gotta do it.</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1237432, member: 7464"] Half undead. Like Blade. It's an odd sort of idea. I guess you and I are 100% alive, a ghoul is 100% undead. Half undead are 50/50. Still doesn't make much sense, though. And I think the majority of your "typical D&D world" functions very similarly to medieval european times. Sure, you got your local cleric/adept/bard to do some curing and reduce infant mortality, but you also got dozens of ways to die that medieval peseants only [i]thought[/i] they had to deal with. In my mind it would be vital to have your fertile female segment of the population producing children as quickly as possible. Overpopulation just isn't a problem in such a setting, and there are always lots of benefits to children, especially in a rural setting. I don't know how rare pregnant women being turned into undead would be, but it would be at least a few since, well, to put it bluntly, when the undead overrun a town and the villagers flee, the more pregnant you are the slower you run. The thing is, even if 90% of the fertile female population is pregnant at any given time, that's generally not the "traditional" point of D&D. Emerald here [url="http://www.doulasofthesouthwest.com/"]works as a doula[/url], and so these questions are always in the forfront of her mind. The traditional male D&D demographic just doesn't want to think about pregancy and birth and all that women-stuff when they're playing. They want to give the barmaid a friendly slap on the behind and give 'er a little wink, but they don't want her to be seven months pregnant from the last adventuring group that wandered through the village. edited 'cause I always gotta do it. [/QUOTE]
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