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Halfling Barbarians-Finally a edition that lets the monster out of it's cage.
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<blockquote data-quote="The Grassy Gnoll" data-source="post: 6498977" data-attributes="member: 6788652"><p>Gnome barbarian - background Urchin. Due to an accident he was orphaned in the human city, growing up on his wits and making companions of the city rats and cats. His essential Gnomish happy go lucky nature shines through, but he lacks the interpersonal skills to realise when he's going on a bit. His good nature is relentless and he is unremittingly cheerful all the time, which can grate horribly. Perhaps part if his cheer is down to his father's sleeping cap that always gives him pleasant dreams. Woe betide were he to lose it, as sometimes the hardness of his upbringing and the loss of his parents (crushed by a merchant's wagon before his very eyes) just gets him really, really mad. His underlying rage caused him to track down the merchant responsible and steal his entire stock of vegetables - well, if you count getting all the city's rats to break into his warehouse and eat the lot as stealing...). Shortly after that he left town, as he hadn't realised the influence this merchant - originally from some place called Thay - wields.Name: Astley</p><p>Race: Forest Gnome</p><p>Class: Barbarian</p><p>HP: 13</p><p>AC: 14 (unarmoured)</p><p>STR 12 (+1)</p><p>INT 16 (+3) ADV v magic</p><p>WIS 13 (+1) ADV v magic</p><p>DEX 17 (+3)</p><p>CON 12 (+1)</p><p>CHA 7 (-2) ADV v magic</p><p>Size:Small</p><p>Speed: 25'</p><p>Darkvision</p><p></p><p>Gnome Cunning</p><p>Languages: Common, Gnomish</p><p>Spells: Minor Illusion cantrip</p><p>Speak with small beasts</p><p></p><p>Proficiencies:</p><p>Light Armour</p><p>Medium Armour</p><p>Shields</p><p>Simple Weapons</p><p>Martial Weapons</p><p>Strength saving throws</p><p>Constitution saving throws</p><p>Skill - Perception</p><p>Skill - Athletics</p><p>Skill - Sleight of Hand</p><p>Skill - Stealth</p><p>Tools - Disguise kit</p><p>Tools - Thieves' Tools</p><p></p><p>Martial weapon - Rapier</p><p>Simple weapon - Dagger</p><p>Explorer's Pack</p><p>4 Javelins</p><p>Small knife</p><p>City map</p><p>Pet mouse</p><p>Token of parents (see Trinket)</p><p>Common clothes</p><p>Belt pouch: 10GP</p><p></p><p>Personality- like to squeeze into small places</p><p>Ideal - everyone deserves respect</p><p>Bond - robbed a vip</p><p>Flaw - loves gold</p><p>Trinket - nightcap of pleasant dreams</p></blockquote><p></p>
[QUOTE="The Grassy Gnoll, post: 6498977, member: 6788652"] Gnome barbarian - background Urchin. Due to an accident he was orphaned in the human city, growing up on his wits and making companions of the city rats and cats. His essential Gnomish happy go lucky nature shines through, but he lacks the interpersonal skills to realise when he's going on a bit. His good nature is relentless and he is unremittingly cheerful all the time, which can grate horribly. Perhaps part if his cheer is down to his father's sleeping cap that always gives him pleasant dreams. Woe betide were he to lose it, as sometimes the hardness of his upbringing and the loss of his parents (crushed by a merchant's wagon before his very eyes) just gets him really, really mad. His underlying rage caused him to track down the merchant responsible and steal his entire stock of vegetables - well, if you count getting all the city's rats to break into his warehouse and eat the lot as stealing...). Shortly after that he left town, as he hadn't realised the influence this merchant - originally from some place called Thay - wields.Name: Astley Race: Forest Gnome Class: Barbarian HP: 13 AC: 14 (unarmoured) STR 12 (+1) INT 16 (+3) ADV v magic WIS 13 (+1) ADV v magic DEX 17 (+3) CON 12 (+1) CHA 7 (-2) ADV v magic Size:Small Speed: 25' Darkvision Gnome Cunning Languages: Common, Gnomish Spells: Minor Illusion cantrip Speak with small beasts Proficiencies: Light Armour Medium Armour Shields Simple Weapons Martial Weapons Strength saving throws Constitution saving throws Skill - Perception Skill - Athletics Skill - Sleight of Hand Skill - Stealth Tools - Disguise kit Tools - Thieves' Tools Martial weapon - Rapier Simple weapon - Dagger Explorer's Pack 4 Javelins Small knife City map Pet mouse Token of parents (see Trinket) Common clothes Belt pouch: 10GP Personality- like to squeeze into small places Ideal - everyone deserves respect Bond - robbed a vip Flaw - loves gold Trinket - nightcap of pleasant dreams [/QUOTE]
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