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Halfling Rapper 25 Cent
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<blockquote data-quote="Old Gumphrey" data-source="post: 3550849" data-attributes="member: 12872"><p>I just saw that today actually, and it looks...completely vital. I was also thinking about doing a lyric thaumaturge. I honestly never saw this guy as a caster, though, but rogue archers are so terrible and nothing else has the skill points. I might roll out this Jester class, I'm checking it out as we speak. He seems more the type to screw over the opposition anyway.</p><p></p><p></p><p></p><p>Do I want to deal with their elven ranger legolas copies? How about their poison-mongering CE assassins or half-troll stonechild fighters? Moving on. </p><p></p><p></p><p></p><p>And I'd stand up and walk right back out, and probably wouldn't be coming back. But it's a good way to handle characters you don't like, for sure. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> </p><p></p><p></p><p></p><p>Yeah...cause when you don't like someone's character it's totally ok to kill them outright until they make something that fits into your view of how D&D should run. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>It's actually a halfway serious game, it's just that this idea is really funny, and I'm good enough at roleplaying to pull it off while maintaining the integrity of the game. It's not my fault if other people can't suspend disbelief to imagine that a halfling bard with a repeating crossbow can specialize in an invented style of rhythmic rhyming vocals and is very interested in prostitutes, money, and showboating can be a legitimate fantasy fiction character. Hell, I've seen "standard" D&D characters that are ten times more useless and disturbing to a group than this guy will be (like the guy that insists on playing evil in a good and neutral party regardless of what his sheet says). Even his name, "25 cent", is believeable; why can't halflings call copper pieces "cents"?</p></blockquote><p></p>
[QUOTE="Old Gumphrey, post: 3550849, member: 12872"] I just saw that today actually, and it looks...completely vital. I was also thinking about doing a lyric thaumaturge. I honestly never saw this guy as a caster, though, but rogue archers are so terrible and nothing else has the skill points. I might roll out this Jester class, I'm checking it out as we speak. He seems more the type to screw over the opposition anyway. Do I want to deal with their elven ranger legolas copies? How about their poison-mongering CE assassins or half-troll stonechild fighters? Moving on. And I'd stand up and walk right back out, and probably wouldn't be coming back. But it's a good way to handle characters you don't like, for sure. :heh: Yeah...cause when you don't like someone's character it's totally ok to kill them outright until they make something that fits into your view of how D&D should run. :D It's actually a halfway serious game, it's just that this idea is really funny, and I'm good enough at roleplaying to pull it off while maintaining the integrity of the game. It's not my fault if other people can't suspend disbelief to imagine that a halfling bard with a repeating crossbow can specialize in an invented style of rhythmic rhyming vocals and is very interested in prostitutes, money, and showboating can be a legitimate fantasy fiction character. Hell, I've seen "standard" D&D characters that are ten times more useless and disturbing to a group than this guy will be (like the guy that insists on playing evil in a good and neutral party regardless of what his sheet says). Even his name, "25 cent", is believeable; why can't halflings call copper pieces "cents"? [/QUOTE]
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