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General Tabletop Discussion
*Pathfinder & Starfinder
Halfling Rogue 2, Cleric 3 - unbreak it, please.
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<blockquote data-quote="aboyd" data-source="post: 4290000" data-attributes="member: 44797"><p>Her domains are travel & luck, which is lucky, I think.</p><p></p><p>I think the build was just a hasty PCGen NPC build. It's really bad. I only had my DM's PDF, and when I re-entered everything into PCGen myself, I got a lot of surprises. For example, when I was done entering her skills, I had 11 points left over that apparently were just sitting around unused. Her stats are a 25 point-buy. She's carrying too much, so her movement is 15' per round and her skills are taking on penalties for the load.</p><p></p><p>She had the Acrobatic feat, which gives +2 to tumble, but she put no pips into tumble. Since tumble cannot be used untrained, her feat was useless. The whole build is perplexing.</p><p></p><p>If I make her next 2 levels be in fighter, she could get point blank shot, rapid shot, and precise shot. With a small shortbow +1, she would go from 1d3/round to 2d4/round, AND some of her close-range attacks might qualify for sneak attack of +1d6. That at least allows her to contribute for a full day's adventure even after using up spells. Is that reasonable?</p><p></p><p>My other choice would be to stick with more cleric levels. What could help her there? What next feat would you advise?</p><p></p><p>STR 9</p><p>DEX 16</p><p>CON 13</p><p>INT 11</p><p>WIS 15</p><p>CHA 10</p><p></p><p>I'm VERY open to suggestions. I've been puzzling over this girl for the last few hours. I'm not even dating her. She isn't even real. It doesn't make sense.</p></blockquote><p></p>
[QUOTE="aboyd, post: 4290000, member: 44797"] Her domains are travel & luck, which is lucky, I think. I think the build was just a hasty PCGen NPC build. It's really bad. I only had my DM's PDF, and when I re-entered everything into PCGen myself, I got a lot of surprises. For example, when I was done entering her skills, I had 11 points left over that apparently were just sitting around unused. Her stats are a 25 point-buy. She's carrying too much, so her movement is 15' per round and her skills are taking on penalties for the load. She had the Acrobatic feat, which gives +2 to tumble, but she put no pips into tumble. Since tumble cannot be used untrained, her feat was useless. The whole build is perplexing. If I make her next 2 levels be in fighter, she could get point blank shot, rapid shot, and precise shot. With a small shortbow +1, she would go from 1d3/round to 2d4/round, AND some of her close-range attacks might qualify for sneak attack of +1d6. That at least allows her to contribute for a full day's adventure even after using up spells. Is that reasonable? My other choice would be to stick with more cleric levels. What could help her there? What next feat would you advise? STR 9 DEX 16 CON 13 INT 11 WIS 15 CHA 10 I'm VERY open to suggestions. I've been puzzling over this girl for the last few hours. I'm not even dating her. She isn't even real. It doesn't make sense. [/QUOTE]
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Halfling Rogue 2, Cleric 3 - unbreak it, please.
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