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Halfling rogue sniping from the the second rank
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<blockquote data-quote="Sir Brennen" data-source="post: 6351076" data-attributes="member: 553"><p>The Hide action doesn't have "memory", as you put it, but the creature <em>does</em>. To suggest otherwise to me would be like a character saying "I cast Suggestion on the orcs" and the DM responding "well, the rules don't explicitly say that orcs can hear, so the spell fails." So the fact that you were discovered is completely relevant, if you don't vacate the spot where you were discovered. I can think of no logical reason why a creature would need to make a Perception check to find you in the place it already thinks you are, unless you're not actually there.</p><p></p><p></p><p></p><p>Invisibility is a weird case for this discussion. Mechanically, the only reason to Hide while invisible is to get away, which implies movement. You already attack with advantage, so hiding doesn't add anything combat-wise. That said... yes, absolutely, in my game you'd have to move to take the Hide action <em>if you position as been revealed</em>, for it to have any narratively meaningful result. Otherwise, what happens? The creature has to make a Perception check to attack the spot where it already noticed you and thinks you are still? I'm not saying you'd have to move across the room... just not be in the same place you were, even if it's just a side-step. In fact, that's the most logical action, to get the attacker focused on the wrong space, which is again, why invisibility is a weird case (Even in the rules it mentions "signs of it's passage" when talking about hiding and invisibility.)</p><p></p><p></p><p>I wouldn't call that a "great" example, unless you meant to prove my point <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> If the character teleported, he moved! If he didn't move, then he's exactly where the enemy expects him! So why should he get Advantage for that? If for some bizarre reason the attacker thinks "There's a small chance he might have been a high enough level wizard that he teleported away", then the attacker would ... what? Drop his guard as he comes to attack you? Look somewhere else as he rounds the tree? Your example is also completely true if the character <em>doesn't</em> take the Hide action, but merely stands behind a tree out of sight. Does he get Advantage then when the attackers move to the tree where they know he is because of the exact same uncertainty? If all it takes is a tiny amount of uncertainty to allow a character Advantage, wouldn't the fighter have Advantage on all his attacks, because the enemy never knows where the next sword swing is going to come from?</p><p></p><p>To me "Hide" implies to conceal your actual location from the enemy, which you simply can't do if they know where you are and you stay there. You have to be somewhere else, which takes movement if you've already been discovered. You get advantage when you're attacking from where they <em>don't</em> expect you, like if you climbed up or slunk into the tall grass when you were out of sight behind the tree.</p><p></p><p>I've been re-reading the various sections quoted multiple times as I've gone through this thread, and I can see that the strict rules interpreters are going to stand by the "You can’t hide from a creature that can see you" phrase in the "Hiding" sidebar. To me, that's an incredibly obvious statement, but not necessarily exclusive. There's obviously situations for me (and a ... sadly... seemingly minority of other posters) that also logically preclude a Hiding attempt. Guess that's why I'm glad for the leaning toward "Rulings not rules" in this edition.</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 6351076, member: 553"] The Hide action doesn't have "memory", as you put it, but the creature [I]does[/I]. To suggest otherwise to me would be like a character saying "I cast Suggestion on the orcs" and the DM responding "well, the rules don't explicitly say that orcs can hear, so the spell fails." So the fact that you were discovered is completely relevant, if you don't vacate the spot where you were discovered. I can think of no logical reason why a creature would need to make a Perception check to find you in the place it already thinks you are, unless you're not actually there. Invisibility is a weird case for this discussion. Mechanically, the only reason to Hide while invisible is to get away, which implies movement. You already attack with advantage, so hiding doesn't add anything combat-wise. That said... yes, absolutely, in my game you'd have to move to take the Hide action [I]if you position as been revealed[/I], for it to have any narratively meaningful result. Otherwise, what happens? The creature has to make a Perception check to attack the spot where it already noticed you and thinks you are still? I'm not saying you'd have to move across the room... just not be in the same place you were, even if it's just a side-step. In fact, that's the most logical action, to get the attacker focused on the wrong space, which is again, why invisibility is a weird case (Even in the rules it mentions "signs of it's passage" when talking about hiding and invisibility.) I wouldn't call that a "great" example, unless you meant to prove my point :) If the character teleported, he moved! If he didn't move, then he's exactly where the enemy expects him! So why should he get Advantage for that? If for some bizarre reason the attacker thinks "There's a small chance he might have been a high enough level wizard that he teleported away", then the attacker would ... what? Drop his guard as he comes to attack you? Look somewhere else as he rounds the tree? Your example is also completely true if the character [I]doesn't[/I] take the Hide action, but merely stands behind a tree out of sight. Does he get Advantage then when the attackers move to the tree where they know he is because of the exact same uncertainty? If all it takes is a tiny amount of uncertainty to allow a character Advantage, wouldn't the fighter have Advantage on all his attacks, because the enemy never knows where the next sword swing is going to come from? To me "Hide" implies to conceal your actual location from the enemy, which you simply can't do if they know where you are and you stay there. You have to be somewhere else, which takes movement if you've already been discovered. You get advantage when you're attacking from where they [I]don't[/I] expect you, like if you climbed up or slunk into the tall grass when you were out of sight behind the tree. I've been re-reading the various sections quoted multiple times as I've gone through this thread, and I can see that the strict rules interpreters are going to stand by the "You can’t hide from a creature that can see you" phrase in the "Hiding" sidebar. To me, that's an incredibly obvious statement, but not necessarily exclusive. There's obviously situations for me (and a ... sadly... seemingly minority of other posters) that also logically preclude a Hiding attempt. Guess that's why I'm glad for the leaning toward "Rulings not rules" in this edition. [/QUOTE]
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