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*Dungeons & Dragons
Halfling rogue sniping from the the second rank
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<blockquote data-quote="Joe Liker" data-source="post: 6351156" data-attributes="member: 6777505"><p>I think what we have here is a fundamental misunderstanding of what the rules mean by "hide." You seem to be bringing all kinds of real-world preconceptions into the discussion, to the detriment of your own clarity. The clause in boldface is the thing you have absolutely wrong, and is the reason for about 85 percent of this entire thread's discussion.</p><p></p><p>You seem to think that when someone hides, it means other creatures don't know where he is, or suddenly forget where he is, or will having trouble locating him even if they look in the right place. You seem to think that when a character gains the mechanical advantages of being hidden, it forces all the other creatures present to start acting illogically.</p><p></p><p>None of that is true.</p><p></p><p>When you are hidden, other characters can:</p><p></p><ul> <li data-xf-list-type="ul">remember where they last saw you </li> <li data-xf-list-type="ul">move toward that spot, attack that spot, run away from that spot, etc. </li> <li data-xf-list-type="ul">cause you to become unhidden by gaining <strong>direct </strong>line of sight to you </li> </ul><p>As these illustrate, your position -- and enemy knowledge of your position -- are entirely irrelevant to hiding. Hiding isn't about that. The rules do not care one bit whether the enemy is aware of you. That's a totally different, unrelated concept, dealt with in the metagame sense by the DM and his understanding of what the creatures know and perceive.</p><p></p><p>That's why you don't need to move to hide. Because your position doesn't matter, beyond the fact that you need some intervening cover. All that matters is that you are out of sight and quiet. Why? Because hiding doesn't erase memories; it only grants advantage.</p><p></p><p>You mentioned narrative meaning -- that's a big part of the misunderstanding. The "rules definition" of hiding doesn't carry the same weight as the "narrative definition." The DM adjudicates what monsters know and how they act based on the narrative definition. What you can accomplish in a fight is determined by the "rules definition." It's best to try to keep them separated in your mind.</p></blockquote><p></p>
[QUOTE="Joe Liker, post: 6351156, member: 6777505"] I think what we have here is a fundamental misunderstanding of what the rules mean by "hide." You seem to be bringing all kinds of real-world preconceptions into the discussion, to the detriment of your own clarity. The clause in boldface is the thing you have absolutely wrong, and is the reason for about 85 percent of this entire thread's discussion. You seem to think that when someone hides, it means other creatures don't know where he is, or suddenly forget where he is, or will having trouble locating him even if they look in the right place. You seem to think that when a character gains the mechanical advantages of being hidden, it forces all the other creatures present to start acting illogically. None of that is true. When you are hidden, other characters can: [LIST] [*]remember where they last saw you [*]move toward that spot, attack that spot, run away from that spot, etc. [*]cause you to become unhidden by gaining [B]direct [/B]line of sight to you [/LIST] As these illustrate, your position -- and enemy knowledge of your position -- are entirely irrelevant to hiding. Hiding isn't about that. The rules do not care one bit whether the enemy is aware of you. That's a totally different, unrelated concept, dealt with in the metagame sense by the DM and his understanding of what the creatures know and perceive. That's why you don't need to move to hide. Because your position doesn't matter, beyond the fact that you need some intervening cover. All that matters is that you are out of sight and quiet. Why? Because hiding doesn't erase memories; it only grants advantage. You mentioned narrative meaning -- that's a big part of the misunderstanding. The "rules definition" of hiding doesn't carry the same weight as the "narrative definition." The DM adjudicates what monsters know and how they act based on the narrative definition. What you can accomplish in a fight is determined by the "rules definition." It's best to try to keep them separated in your mind. [/QUOTE]
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Halfling rogue sniping from the the second rank
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