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General Tabletop Discussion
*Dungeons & Dragons
Halfling rogue sniping from the the second rank
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<blockquote data-quote="TDarien" data-source="post: 6351576"><p>I agree with this. You have to move out from behind the tree to attack which makes you visible and reveals you to the target. (as you said, I would allow this once or twice, but not more than that).</p><p></p><p> Now here's the interesting part. Because the creature you're hiding behind only grants you half cover, you can still see it, even after you've hidden. So you don't <em>have</em> to "pop-out" of cover to attack (popping out would only apply to total cover, as you can see the target with any less cover). Of course the target would also have half cover. So when you hide behind the fighter, you're in an awesome position where you can see the target, but it can't see you. It's exactly the same as if you were invisible and repeatedly attacked from the same position. (Hiding and being invisible are two different ways to gain advantage from being unseen. If your target can't see you, you get advantage, even if it knows where you are)</p><p></p><p>Again, it's trivially easy to defeat this tactic. Simply moving around the fighter to a position adjacent to the halfling prevents him from hiding again until he moves, provoking an opportunity attack. </p><p></p><p></p><p>Ah, but you can't make a stealth roll to back away from the tree. In order to move unobserved in combat, you <em>must</em> first take the hide action. The stealth roll is tied to the hide action, and NOT the movement.</p><p></p><p>This is completely different from previous editions where stealth was tied to whatever action you were doing. That's not the case in this edition, because Using stealth (hiding) is an action by itself.</p></blockquote><p></p>
[QUOTE="TDarien, post: 6351576"] I agree with this. You have to move out from behind the tree to attack which makes you visible and reveals you to the target. (as you said, I would allow this once or twice, but not more than that). Now here's the interesting part. Because the creature you're hiding behind only grants you half cover, you can still see it, even after you've hidden. So you don't [I]have[/I] to "pop-out" of cover to attack (popping out would only apply to total cover, as you can see the target with any less cover). Of course the target would also have half cover. So when you hide behind the fighter, you're in an awesome position where you can see the target, but it can't see you. It's exactly the same as if you were invisible and repeatedly attacked from the same position. (Hiding and being invisible are two different ways to gain advantage from being unseen. If your target can't see you, you get advantage, even if it knows where you are) Again, it's trivially easy to defeat this tactic. Simply moving around the fighter to a position adjacent to the halfling prevents him from hiding again until he moves, provoking an opportunity attack. Ah, but you can't make a stealth roll to back away from the tree. In order to move unobserved in combat, you [I]must[/I] first take the hide action. The stealth roll is tied to the hide action, and NOT the movement. This is completely different from previous editions where stealth was tied to whatever action you were doing. That's not the case in this edition, because Using stealth (hiding) is an action by itself. [/QUOTE]
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Halfling rogue sniping from the the second rank
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