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General Tabletop Discussion
*TTRPGs General
Halflings - are the more than just short humans?
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<blockquote data-quote="Snapdragyn" data-source="post: 1581791" data-attributes="member: 12432"><p>IMC, halflings are a somewhat kender-ish race of nomads & traders. They have an innate wanderlust, such that even the primitive tribal halflings of the Thundering Plains & [secret area L] are nomads within their homelands. Most of the halflings are more advanced, & either travel the lands in brightly painted wagons as the Gypsies of the setting, or sail the open skies between the Shards of terra firma.</p><p></p><p>Gnomes, otoh, take the more 'hobbit' role, with a bit of the tinker mixed in (more so in some regions than in others). They're also a somewhat more varied race (3 or 4 different subraces), & are more prone to living in their own regions with differing cultures -- though most of these are small city-states, with only 4 gnomish nations of any substantial size. Gnomes from one region are much stronger on the 'tinker' aspect (& have recently discovered the new magic of the artificer, /nod Eberron), while gnomes from another are commonly spies (the best connection I could work out for the 3.5 preferred class, /boggle gnome bards?!). There's also a region of feudal Asian-themed gnomes in [secret area Q].</p><p></p><p>Dwarves as a culture live entirely underground & have almost no contact with the surface world. Most surface dwellers have never met a dwarf, & the sight of one would be a Thing of Great Wonder. Knowledge of them survives from a time when they had a stronger prescence in the world above, as well as one or two surface nations who have (relatively recently) established traderoutes to dwarven realms in the Underdark.</p></blockquote><p></p>
[QUOTE="Snapdragyn, post: 1581791, member: 12432"] IMC, halflings are a somewhat kender-ish race of nomads & traders. They have an innate wanderlust, such that even the primitive tribal halflings of the Thundering Plains & [secret area L] are nomads within their homelands. Most of the halflings are more advanced, & either travel the lands in brightly painted wagons as the Gypsies of the setting, or sail the open skies between the Shards of terra firma. Gnomes, otoh, take the more 'hobbit' role, with a bit of the tinker mixed in (more so in some regions than in others). They're also a somewhat more varied race (3 or 4 different subraces), & are more prone to living in their own regions with differing cultures -- though most of these are small city-states, with only 4 gnomish nations of any substantial size. Gnomes from one region are much stronger on the 'tinker' aspect (& have recently discovered the new magic of the artificer, /nod Eberron), while gnomes from another are commonly spies (the best connection I could work out for the 3.5 preferred class, /boggle gnome bards?!). There's also a region of feudal Asian-themed gnomes in [secret area Q]. Dwarves as a culture live entirely underground & have almost no contact with the surface world. Most surface dwellers have never met a dwarf, & the sight of one would be a Thing of Great Wonder. Knowledge of them survives from a time when they had a stronger prescence in the world above, as well as one or two surface nations who have (relatively recently) established traderoutes to dwarven realms in the Underdark. [/QUOTE]
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Halflings - are the more than just short humans?
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