Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Halflings In A New PHB
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 8712478" data-attributes="member: 6877472"><p>As near as I can tell, it all started with 3e giving them a +1 luck bonus on all saves. This is where the brave thing started too. Oh and Nimble, with their bonuses on Jump and Climb checks.</p><p></p><p>Before then, they had the "shorty bonus" to saves based on Constitution, similar to Dwarves and Gnomes.</p><p></p><p>3e seemed to have a mandate to "de-Tolkien-ify" Halflings, so they did this to differentiate from the AD&D Halflings.</p><p></p><p>4e decided to go in a different direction, and made Luckiness their big trait- it started with being able to force a reroll on a successful attack made against them once per encounter, and had Feats that could boost this ability (my favorite was the one for Martial characters, where the reroll had a -5 penalty and could not crit, even if a 20 was rolled).</p><p></p><p>It's at this point that Nimbleness was weakened to being merely a bonus to AC against opportunity attacks, and Halflings lost any bonuses to Stealth beyond Dexterity.</p><p></p><p>5e gave us this disconnect where the same basic traits are kept (Halflings are nimble, lucky, and brave), but the lore hearkens back to AD&D, where Halflings are stealthy and reserved, not adventurous. </p><p></p><p>"We are plain quiet folk and have no use for adventures. Nasty disturbing uncomfortable things! Make you late for dinner!” -Bilbo Baggins</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8712478, member: 6877472"] As near as I can tell, it all started with 3e giving them a +1 luck bonus on all saves. This is where the brave thing started too. Oh and Nimble, with their bonuses on Jump and Climb checks. Before then, they had the "shorty bonus" to saves based on Constitution, similar to Dwarves and Gnomes. 3e seemed to have a mandate to "de-Tolkien-ify" Halflings, so they did this to differentiate from the AD&D Halflings. 4e decided to go in a different direction, and made Luckiness their big trait- it started with being able to force a reroll on a successful attack made against them once per encounter, and had Feats that could boost this ability (my favorite was the one for Martial characters, where the reroll had a -5 penalty and could not crit, even if a 20 was rolled). It's at this point that Nimbleness was weakened to being merely a bonus to AC against opportunity attacks, and Halflings lost any bonuses to Stealth beyond Dexterity. 5e gave us this disconnect where the same basic traits are kept (Halflings are nimble, lucky, and brave), but the lore hearkens back to AD&D, where Halflings are stealthy and reserved, not adventurous. "We are plain quiet folk and have no use for adventures. Nasty disturbing uncomfortable things! Make you late for dinner!” -Bilbo Baggins [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Halflings In A New PHB
Top