Chaoszero
First Post
I have always wanted to make my homebrew unique from the standard settings and one of the ways I do this (of course) is by giving races new schticks. Elves are more tribal (sniped by 4e), Dwarves are more gloomy and magical, dragonborn are spiritual warrior monks.
But I can't figure out a new role for Halflings. The other settings have great roles for them. Dino-riders in Eberron or cannibals in Dark Sun. I just never liked the 'we're merchants' tag they always have.
Does anybody have unique halflings? Or ideas for a halfling retool?
But I can't figure out a new role for Halflings. The other settings have great roles for them. Dino-riders in Eberron or cannibals in Dark Sun. I just never liked the 'we're merchants' tag they always have.
Does anybody have unique halflings? Or ideas for a halfling retool?