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<blockquote data-quote="MaxKaladin" data-source="post: 2148379" data-attributes="member: 1196"><p>I've got a few different hobbit/halfling cultures in my homebrew.</p><p></p><p>The main group in my Roman-like empire once had a island homeland but they supported an enemy of the Roman-like empire when it was still rising and even won a war against them, but eventually got crushed by the legions for their trouble. After a couple of unsuccessful revolts, their population has been dispersed around the empire and beyond and tries to preserve their culture as much as possible while dreaming of the day they can return to their homeland. </p><p></p><p>An offshoot of this group aided a group of humans who were being conquered by the Roman-like empire to escape across the ocean and ended up becoming an important scholar-merchant class in the new nation.</p><p></p><p>In scattered places around the world, there exist what my players have come to call "Cajun hobbits". They live in swamps in villages raised on poles or set on little islands. Their villages are surrounded by treacherous terrain trapped with a variety of traps that will be triggered by anyone heavier than a hobbit. They have what amounts to cajun cooking, which is part of how they got the nickname from my players. The group my players actually encountered were also wreckers (people who trick ships into sailing onto rocks or other hazzards so they will wreck and then swarm aboard to kill any survivors and steal anything of value). </p><p></p><p>There is a rumored island kingdom of hobbits to the south that is said to be ruled by a queen. Supposedly nobody has ever been able to invade successfully because of the dense jungles and the networks of hobbit sized tunnels that run all around the island.</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 2148379, member: 1196"] I've got a few different hobbit/halfling cultures in my homebrew. The main group in my Roman-like empire once had a island homeland but they supported an enemy of the Roman-like empire when it was still rising and even won a war against them, but eventually got crushed by the legions for their trouble. After a couple of unsuccessful revolts, their population has been dispersed around the empire and beyond and tries to preserve their culture as much as possible while dreaming of the day they can return to their homeland. An offshoot of this group aided a group of humans who were being conquered by the Roman-like empire to escape across the ocean and ended up becoming an important scholar-merchant class in the new nation. In scattered places around the world, there exist what my players have come to call "Cajun hobbits". They live in swamps in villages raised on poles or set on little islands. Their villages are surrounded by treacherous terrain trapped with a variety of traps that will be triggered by anyone heavier than a hobbit. They have what amounts to cajun cooking, which is part of how they got the nickname from my players. The group my players actually encountered were also wreckers (people who trick ships into sailing onto rocks or other hazzards so they will wreck and then swarm aboard to kill any survivors and steal anything of value). There is a rumored island kingdom of hobbits to the south that is said to be ruled by a queen. Supposedly nobody has ever been able to invade successfully because of the dense jungles and the networks of hobbit sized tunnels that run all around the island. [/QUOTE]
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