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<blockquote data-quote="Spatula" data-source="post: 4254380" data-attributes="member: 2198"><p>I wrote up summaries for myself when I got the books, so here you go:</p><p></p><p>RACES</p><p></p><p>Dragonborn</p><p>Abilities: +2 str, +2 cha</p><p>Size: medium</p><p>Speed: 6</p><p>Vision: normal</p><p>Skills: +2 history, +2 intimidate</p><p>Racials: fury (+1 attacks when bloodied), heritage (+Con mod to healing surge value), dragon breath (encounter power)</p><p></p><p>Dwarf</p><p>Abilities: +2 con, +2 wis</p><p>Size: medium</p><p>Speed: 5</p><p>Vision: low-light</p><p>Skills: +2 dungeoneering, +2 endurance</p><p>Racials: +5 saves vs poison, 2nd wind as minor action, throwing hammer & warhammer proficiency, speed not reduced by armor or load, -1 move effects</p><p></p><p>Eladrin</p><p>Abilities: +2 dex, +2 int</p><p>Size: medium</p><p>Speed: 6</p><p>Vision: low-light</p><p>Skills: +2 arcana, +2 history</p><p>Racials: +1 trained skill, longsword proficiency, +1 will def, +5 saves vs charm, fey, trance, fey step (encounter power)</p><p></p><p>Elf</p><p>Abilities: +2 dex, +2 wis</p><p>Size: medium</p><p>Speed: 7</p><p>Vision: low-light</p><p>Skills: +2 nature, +2 perception</p><p>Racials: longbow & shortbow proficiency, fey, group awareness (aura), wild step (can shift thru difficult terrain), elven accuracy (encounter power)</p><p></p><p>Half-elf</p><p>Abilities: +2 con, +2 cha</p><p>Size: medium</p><p>Speed: 6</p><p>Vision: low-light</p><p>Skills: +2 diplomacy, +2 insight</p><p>Racials: dilettante (at-will as encounter power), human & elf, group diplomacy (aura)</p><p></p><p>Halfling</p><p>Abilities: +2 dex, +2 cha</p><p>Size: small</p><p>Speed: 6</p><p>Vision: normal</p><p>Skills: +2 acrobatics, +2 thievery</p><p>Racials: +5 saves vs fear, +2 AC vs OA, second chance (encounter power)</p><p></p><p>Human</p><p>Abilities: +2 any one</p><p>Size: medium</p><p>Speed: 6</p><p>Vision: normal</p><p>Racials: +1 trained skill, +1 feat, +1 all defenses, +1 at-will</p><p></p><p>Tiefling</p><p>Abilities: +2 int, +2 cha</p><p>Size: medium</p><p>Speed: 6</p><p>Vision: low-light</p><p>Skills: +2 bluff, +2 stealth</p><p>Racials: +1 attacks vs bloodied foes, fire resist 5+½ level, infernal wrath (encounter power)</p></blockquote><p></p>
[QUOTE="Spatula, post: 4254380, member: 2198"] I wrote up summaries for myself when I got the books, so here you go: RACES Dragonborn Abilities: +2 str, +2 cha Size: medium Speed: 6 Vision: normal Skills: +2 history, +2 intimidate Racials: fury (+1 attacks when bloodied), heritage (+Con mod to healing surge value), dragon breath (encounter power) Dwarf Abilities: +2 con, +2 wis Size: medium Speed: 5 Vision: low-light Skills: +2 dungeoneering, +2 endurance Racials: +5 saves vs poison, 2nd wind as minor action, throwing hammer & warhammer proficiency, speed not reduced by armor or load, -1 move effects Eladrin Abilities: +2 dex, +2 int Size: medium Speed: 6 Vision: low-light Skills: +2 arcana, +2 history Racials: +1 trained skill, longsword proficiency, +1 will def, +5 saves vs charm, fey, trance, fey step (encounter power) Elf Abilities: +2 dex, +2 wis Size: medium Speed: 7 Vision: low-light Skills: +2 nature, +2 perception Racials: longbow & shortbow proficiency, fey, group awareness (aura), wild step (can shift thru difficult terrain), elven accuracy (encounter power) Half-elf Abilities: +2 con, +2 cha Size: medium Speed: 6 Vision: low-light Skills: +2 diplomacy, +2 insight Racials: dilettante (at-will as encounter power), human & elf, group diplomacy (aura) Halfling Abilities: +2 dex, +2 cha Size: small Speed: 6 Vision: normal Skills: +2 acrobatics, +2 thievery Racials: +5 saves vs fear, +2 AC vs OA, second chance (encounter power) Human Abilities: +2 any one Size: medium Speed: 6 Vision: normal Racials: +1 trained skill, +1 feat, +1 all defenses, +1 at-will Tiefling Abilities: +2 int, +2 cha Size: medium Speed: 6 Vision: low-light Skills: +2 bluff, +2 stealth Racials: +1 attacks vs bloodied foes, fire resist 5+½ level, infernal wrath (encounter power) [/QUOTE]
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