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<blockquote data-quote="meribast" data-source="post: 5298801" data-attributes="member: 76942"><p>In ref to Spatula's comment: "As for dwarves, they are slower than normal, period. They have an ability where they're not slowed <em>further</em> by heavy armor, but that only applies if you're going to wear heavy armor in the first place. And that armor speed penalty can be negated by other races anyway through feats or items. The dwarf will always be stuck at speed 5."</p><p> </p><p>Nowadays they have access to heroic tier feats which give +1 speed and or scaling speed bonus. They become group packmules without need for anything but minimal strength trait when they have alternate OA power ala druid which have a wis/con build "Primal Swarm" also other classes have powers which grant increased movement. like "shift your spd" move at speed +2 etc. or moves based on a set bonus plust a stat mod. This is no longer the penalty that it was. All the other abilities like being able to roll and immediate save against auto knockdown and reducing forced move by 1 and second wind as a minor are great.</p><p> </p><p>Being able to use scale and heavy armor with an 8 str on a battle mind and your attack characteristic is CON is awesome as is no penalty to damage for subnormal strength. melee training is viable still for OAs even though it was depowered some.</p><p>Hybrid classing cleverly can get an OA off another stat like CHA for Virtuous Strike AW1 for Pallys but is suboptimal as it is likely going to be a tertiary stat, but works for Halfelf Battlemind/Pallys with Con/Cha as their natural stat bonuses.</p></blockquote><p></p>
[QUOTE="meribast, post: 5298801, member: 76942"] In ref to Spatula's comment: "As for dwarves, they are slower than normal, period. They have an ability where they're not slowed [I]further[/I] by heavy armor, but that only applies if you're going to wear heavy armor in the first place. And that armor speed penalty can be negated by other races anyway through feats or items. The dwarf will always be stuck at speed 5." Nowadays they have access to heroic tier feats which give +1 speed and or scaling speed bonus. They become group packmules without need for anything but minimal strength trait when they have alternate OA power ala druid which have a wis/con build "Primal Swarm" also other classes have powers which grant increased movement. like "shift your spd" move at speed +2 etc. or moves based on a set bonus plust a stat mod. This is no longer the penalty that it was. All the other abilities like being able to roll and immediate save against auto knockdown and reducing forced move by 1 and second wind as a minor are great. Being able to use scale and heavy armor with an 8 str on a battle mind and your attack characteristic is CON is awesome as is no penalty to damage for subnormal strength. melee training is viable still for OAs even though it was depowered some. Hybrid classing cleverly can get an OA off another stat like CHA for Virtuous Strike AW1 for Pallys but is suboptimal as it is likely going to be a tertiary stat, but works for Halfelf Battlemind/Pallys with Con/Cha as their natural stat bonuses. [/QUOTE]
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