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<blockquote data-quote="Deogolf" data-source="post: 2400978" data-attributes="member: 18044"><p>Having been a playtester of this fine adventure, I can tell you that it was written by Gary and that it was written strictly for LA - which doesn't always translate well to D&D, completely different systems.</p><p></p><p>And before you start complaining about this and that (i.e. - the acorn people), use your imagination. Yes, there is alot of role-playing, but there is also a fair bit of combat too. In fact, I thought the "acorn pane" was alot of fun. Yes, there is a way to communicate with the others and if you stop and think about things logically, you'll figure out what needs to be done.</p><p></p><p>Yes, the beginning is a bit "railroady", but sometimes things are like that. There doesn't have to be reason for everything that happens in one's world. The gods are fickels at times! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Actually, if you want to play the module as it was intended, I would try LA - it's an easy system to learn and it's offers alot of freedom when it comes to rules and character/avatar creation. Try it! You may find that you actually like it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Oh, if you don't like the lengthy text boxes - edit them down! You are the DM! Take back control!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Deogolf, post: 2400978, member: 18044"] Having been a playtester of this fine adventure, I can tell you that it was written by Gary and that it was written strictly for LA - which doesn't always translate well to D&D, completely different systems. And before you start complaining about this and that (i.e. - the acorn people), use your imagination. Yes, there is alot of role-playing, but there is also a fair bit of combat too. In fact, I thought the "acorn pane" was alot of fun. Yes, there is a way to communicate with the others and if you stop and think about things logically, you'll figure out what needs to be done. Yes, the beginning is a bit "railroady", but sometimes things are like that. There doesn't have to be reason for everything that happens in one's world. The gods are fickels at times! :confused: Actually, if you want to play the module as it was intended, I would try LA - it's an easy system to learn and it's offers alot of freedom when it comes to rules and character/avatar creation. Try it! You may find that you actually like it! ;) Oh, if you don't like the lengthy text boxes - edit them down! You are the DM! Take back control!! :) [/QUOTE]
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