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Hall of Many Panes
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<blockquote data-quote="S'mon" data-source="post: 2425181" data-attributes="member: 463"><p>Well like I said, you have some Panes with incredibly tough mooks (like War-8 Mongols listed as CR 7) who yet are so ill-equipped that they are practically invulnerable to each other. And where did they all get their XP from? If you'd made them War-4s, say, it wouldn't have harmed my credulity - as it is it looks to me like I'll probably have to modify most of the stat blocks if I want to run the scenario. OTOH the Panes seem to be constructed as arbitrary puzzles without regard for plausibility anyway, so maybe it's not a problem if I approach it from that angle. I'm not sure. This is the kind of thought process I'm struggling with as I look at how I might be able to use this scenario. In the meantime I've ordered a Necromancer Games module (Assault on Durgam's Folly) so at least I know I'll have something runnable when my PCs reach 8th level.</p></blockquote><p></p>
[QUOTE="S'mon, post: 2425181, member: 463"] Well like I said, you have some Panes with incredibly tough mooks (like War-8 Mongols listed as CR 7) who yet are so ill-equipped that they are practically invulnerable to each other. And where did they all get their XP from? If you'd made them War-4s, say, it wouldn't have harmed my credulity - as it is it looks to me like I'll probably have to modify most of the stat blocks if I want to run the scenario. OTOH the Panes seem to be constructed as arbitrary puzzles without regard for plausibility anyway, so maybe it's not a problem if I approach it from that angle. I'm not sure. This is the kind of thought process I'm struggling with as I look at how I might be able to use this scenario. In the meantime I've ordered a Necromancer Games module (Assault on Durgam's Folly) so at least I know I'll have something runnable when my PCs reach 8th level. [/QUOTE]
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