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<blockquote data-quote="Felon" data-source="post: 3815533" data-attributes="member: 8158"><p>I never played a game in the Halo series, because I've never heard anyone quantify its awesomeness in a way that even remotely justifies its popularity. "It does what it does very well" is the kneejerk response, which by itself is such a vague answer that it's devoid of worth. </p><p></p><p>There's an episode of <em>Buffy, the Vampire Slayer</em> where one of the series' minor character's, Johnathan, casts a reality-warping spell that transforms him into the hero of Sunnydale, displacing Buffy. He's normally a bland, weak, pathetic little man, but suddenly everyone thinks Johnathan's so great that sliced bread seems like a pitiful concept by comparison. Women lust for him, me want to be him. When Buffy starts to question others about what qualities make Johnathan so wonderful, the reaction is very much "are you serious?" When she presses the question, they simply can't articulate their feelings. "Johnathan is just so....well, <em>Johnathan</em>".</p><p></p><p>That's <em>Halo</em>. Each game in the series has been called a must-have, a reason to go out and buy an Xbox, and they invariably outsell every other game released the same year. Yet nobody can seem to get past the hype and get in-depth. I understand that it innovated a decent way to use a pair of thumbsticks in lieu of a mouse (though it still sucks for accuracy), but that control scheme has been co-opted into every other FPS for some time now, so it's not special anymore. </p><p></p><p>I'm much more psyched about <em>The Orange Box</em>, <em>Army of Two</em>, and <em>Clive Barker's Jericho</em>. They actually have readily-explained hooks that pique my interest.</p></blockquote><p></p>
[QUOTE="Felon, post: 3815533, member: 8158"] I never played a game in the Halo series, because I've never heard anyone quantify its awesomeness in a way that even remotely justifies its popularity. "It does what it does very well" is the kneejerk response, which by itself is such a vague answer that it's devoid of worth. There's an episode of [I]Buffy, the Vampire Slayer[/I] where one of the series' minor character's, Johnathan, casts a reality-warping spell that transforms him into the hero of Sunnydale, displacing Buffy. He's normally a bland, weak, pathetic little man, but suddenly everyone thinks Johnathan's so great that sliced bread seems like a pitiful concept by comparison. Women lust for him, me want to be him. When Buffy starts to question others about what qualities make Johnathan so wonderful, the reaction is very much "are you serious?" When she presses the question, they simply can't articulate their feelings. "Johnathan is just so....well, [I]Johnathan[/I]". That's [I]Halo[/I]. Each game in the series has been called a must-have, a reason to go out and buy an Xbox, and they invariably outsell every other game released the same year. Yet nobody can seem to get past the hype and get in-depth. I understand that it innovated a decent way to use a pair of thumbsticks in lieu of a mouse (though it still sucks for accuracy), but that control scheme has been co-opted into every other FPS for some time now, so it's not special anymore. I'm much more psyched about [I]The Orange Box[/I], [I]Army of Two[/I], and [I]Clive Barker's Jericho[/I]. They actually have readily-explained hooks that pique my interest. [/QUOTE]
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