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<blockquote data-quote="Asmor" data-source="post: 3816056" data-attributes="member: 1154"><p>Oh, and one more thing: Halo's fan base is another reason to support it. Even ignoring the fact that people just like being in the "winning" camp (for example, many people don't like voting for someone they don't think can win an election, for whatever silly reason), the fact that hundreds of thousands of people play it is huge... And the fact that, if you know any video gamers at all, they probably play it is even more huge. There's a lot of games out there that anyone can sit down and play with someone else. However, there's a significantly smaller number of games out there where two people can sit down and play, and they both have a fair amount of experience in the game.</p><p></p><p>If I wanted to go into a college dorm and fire up a game of Halo 3 with a few strangers, chances are many of them would have at least a foundation of experience with the game, so I wouldn't have to explain everything and I know they're going to at least put up a fight instead of running into a wall while trying to figure out which stick turns them.</p><p></p><p>And then there's the fact that, any time, day or night, week or weekend, I can get on Xbox Live and be assured of finding a game in any game type I feel like playing almost instantly. Wednesday, noon, Big Team Battle? No problem. A little Slayer action Monday at 3 am? Awesome.</p><p></p><p>There's not many games at all that can boast that kind of reliability. Pick any random Xbox Live-enabled game published more than a year ago and chances are it'll be impossible to find a game at prime time, never mind odd hours. Halo 2, on the other hand, was so popular that eventually they split the list of top Xbox Live games because it was embarassing that Halo 2 kept topping the list over all the Xbox 360 games, even years after H2 came out.</p></blockquote><p></p>
[QUOTE="Asmor, post: 3816056, member: 1154"] Oh, and one more thing: Halo's fan base is another reason to support it. Even ignoring the fact that people just like being in the "winning" camp (for example, many people don't like voting for someone they don't think can win an election, for whatever silly reason), the fact that hundreds of thousands of people play it is huge... And the fact that, if you know any video gamers at all, they probably play it is even more huge. There's a lot of games out there that anyone can sit down and play with someone else. However, there's a significantly smaller number of games out there where two people can sit down and play, and they both have a fair amount of experience in the game. If I wanted to go into a college dorm and fire up a game of Halo 3 with a few strangers, chances are many of them would have at least a foundation of experience with the game, so I wouldn't have to explain everything and I know they're going to at least put up a fight instead of running into a wall while trying to figure out which stick turns them. And then there's the fact that, any time, day or night, week or weekend, I can get on Xbox Live and be assured of finding a game in any game type I feel like playing almost instantly. Wednesday, noon, Big Team Battle? No problem. A little Slayer action Monday at 3 am? Awesome. There's not many games at all that can boast that kind of reliability. Pick any random Xbox Live-enabled game published more than a year ago and chances are it'll be impossible to find a game at prime time, never mind odd hours. Halo 2, on the other hand, was so popular that eventually they split the list of top Xbox Live games because it was embarassing that Halo 2 kept topping the list over all the Xbox 360 games, even years after H2 came out. [/QUOTE]
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