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hamper this paladin
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2456350" data-attributes="member: 3146"><p>Good suggestions all around, but nobody has mentioned touch of idiocy yet--that would reduce his wisdom and charisma, putting a double whammy on his will save.</p><p></p><p>Another thing that nobody has mentioned: tough bad guy meatshields. You could slap a trio of gray render zombies, skeletal dragons, or other very high hit point, low CR undead in front of the paladin and let him tear them up for a while. Even as a very high strength character, it'll take him at least a full attack per foe to get them out of the way. They've too many HD to turn reliably. (And even if successful, turning wouldn't get rid of them much more quickly than full attacking them). If he ignores them, they can put a world of hurt on his less armored allies, so he has to focus on taking them down. So, the paladin has to keep the enemy meatshields busy, leaving the BBEG to the other party memebers.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2456350, member: 3146"] Good suggestions all around, but nobody has mentioned touch of idiocy yet--that would reduce his wisdom and charisma, putting a double whammy on his will save. Another thing that nobody has mentioned: tough bad guy meatshields. You could slap a trio of gray render zombies, skeletal dragons, or other very high hit point, low CR undead in front of the paladin and let him tear them up for a while. Even as a very high strength character, it'll take him at least a full attack per foe to get them out of the way. They've too many HD to turn reliably. (And even if successful, turning wouldn't get rid of them much more quickly than full attacking them). If he ignores them, they can put a world of hurt on his less armored allies, so he has to focus on taking them down. So, the paladin has to keep the enemy meatshields busy, leaving the BBEG to the other party memebers. [/QUOTE]
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hamper this paladin
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