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Hamunaptra: Egyptian Adventures
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<blockquote data-quote="BigFreekinGoblinoid" data-source="post: 1884647" data-attributes="member: 5988"><p>I felt this way too. I kind of imagined being able to use the miniatures from the Aegyptus mini game ( Beak headed men, Cat headed men, Dog headed men, Antler headed men etc... ) to represent the races here. That would have been so cool! </p><p></p><p>I did pick it up yesterday though, and these are my initial impressions. Brace yourself, as they are mostly negative so far. </p><p></p><p>-If this is a "cultural" setting product and not a historical one, then why is the geography basically lifted from the the World Atlas? </p><p></p><p>-This product does not really take advantage of the boxed format like it could have. Besdies the three booklets, there was only one other thing in the box, a small ( 4 page ) map, which easily could have been attached to a single book somehow. Also, there is not a book that has only PC info, and all the PC info, including PrC's etc... Some adventure MAP handouts would have been nice... </p><p></p><p>- No adventure. Show me how the setting is different by having different themes in a detailed example beyond a 100 adventure seeds idea table</p><p></p><p>- Way too much space and detail on new core classes that are basically 95% similar to the PHB classes.</p><p></p><p>WHAT I Liked ( so far - I'm sure I'll appreciate more in time with absorbtion )</p><p></p><p>-The art & Layout are upto the usual GR standards. I was less fond of some of the "softer" pieces </p><p></p><p>-The setting history is rich and flavorful, allowing detailed characther creation and plot hooks</p><p></p><p>-The attempt to cover the full pantheon of 27 dieties is appreciated</p><p></p><p>If I were to ever use this product to run a campaign I would definitely look to my copy of Necropolis to help fill the region with themed monsters.</p></blockquote><p></p>
[QUOTE="BigFreekinGoblinoid, post: 1884647, member: 5988"] I felt this way too. I kind of imagined being able to use the miniatures from the Aegyptus mini game ( Beak headed men, Cat headed men, Dog headed men, Antler headed men etc... ) to represent the races here. That would have been so cool! I did pick it up yesterday though, and these are my initial impressions. Brace yourself, as they are mostly negative so far. -If this is a "cultural" setting product and not a historical one, then why is the geography basically lifted from the the World Atlas? -This product does not really take advantage of the boxed format like it could have. Besdies the three booklets, there was only one other thing in the box, a small ( 4 page ) map, which easily could have been attached to a single book somehow. Also, there is not a book that has only PC info, and all the PC info, including PrC's etc... Some adventure MAP handouts would have been nice... - No adventure. Show me how the setting is different by having different themes in a detailed example beyond a 100 adventure seeds idea table - Way too much space and detail on new core classes that are basically 95% similar to the PHB classes. WHAT I Liked ( so far - I'm sure I'll appreciate more in time with absorbtion ) -The art & Layout are upto the usual GR standards. I was less fond of some of the "softer" pieces -The setting history is rich and flavorful, allowing detailed characther creation and plot hooks -The attempt to cover the full pantheon of 27 dieties is appreciated If I were to ever use this product to run a campaign I would definitely look to my copy of Necropolis to help fill the region with themed monsters. [/QUOTE]
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